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  1. Roberta Lynn Williams (née Heuer; born February 16, 1953) is an American video game designer and writer, who co-founded Sierra On-Line with her husband, game developer Ken Williams. In 1980, her first game, Mystery House, became a modest commercial success; it is credited as the first graphic adventure game.

  2. Roberta (Heuer) Williams was born on February 16, 1953. She was raised in La Verne in southern California, which is located about 30 miles east of Los Angeles. When she was a child, her father John Heuer was a horticulturist and worked for the County of Los Angeles as an agriculture inspector.

  3. Nov 10, 2022 · Why Roberta Williams Came Out of Retirement to Remake a Beloved Text Adventure. 'Colossal Cave Adventure' summoned the Sierra adventure game legend to her calling. Forty years later, she's...

  4. Dec 3, 2021 · Not a video gamer at all, Roberta Williams was transformed by her husband’s decisions to bring the then brand new Apple computer home. Through playing games like the 1977 adventure title, Colossal Cave Adventure, Roberta Williams unknowingly started the journey towards full-time game design.

  5. Jul 19, 2022 · In 1979, husband-and-wife team Ken and Roberta Williams founded a small company that would later become known as Sierra. It would play an enormous role in the development of some of the most...

  6. Sierra Gamers is the official website of Ken and Roberta Williams, founders of Sierra On-Line. Dedicated to the history and products of Sierra On-Line Inc.

  7. Sierra Entertainment, Inc. (formerly On-Line Systems and Sierra On-Line, Inc.) was an American video game developer and publisher founded in 1979 by Ken and Roberta Williams. The company is known for pioneering the graphic adventure game genre, including the first such game, Mystery House.

  8. Aug 25, 2022 · Roberta Williams, creator of the franchiseKings Quest,” a breakthrough in interactive storytelling and one of the first major graphic-driven adventure games, has a reputation as being...

  9. Jan 16, 2023 · Ken and Roberta Williams had unfinished business with adventure games, so they came back to realize their evolution of the genre with Colossal Cave.

  10. She has recently been interviewed by NPR’s Marketplace TechReport on Roberta Williams on the history of women in gaming, and is co-organizer of Different Games, the first conference on diversity, difference and intersectionality in game production, scholarship and criticism.

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