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  1. Breakout is an arcade video game developed and published by Atari, Inc. and released on May 13, 1976. It was designed by Steve Wozniak, based on conceptualization from Nolan Bushnell and Steve Bristow, who were influenced by the seminal 1972 Atari arcade game Pong.

    • Atari 2600, Brad Stewart
  2. breakout: [adjective] being or relating to a sudden or smashing success especially in comparison to previous efforts.

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  4. The gameplay for Breakout is actually fairly straightforward. It starts with an 8 row level of bricks – each row is a different color. The colors of the rows are all different colors – you’ll find that they all go in this order of color: Yellow, Green, Orange, Red. The goal of the game is to knock as many bricks down as they possibly can ...

  5. May 12, 2011 · The genesis of Breakout came in the wake of the success of 1972‘s Pong, one of the very earliest mass-produced arcade videogames.A simplified, digital version of table tennis, Pong had glaring ...

  6. Main Components of a Breakout. Digital breakouts are comprised of simplified versions of the same elements that make up established escape room games. These are as follows: The narrative or backstory that sets the scene and the tone for the game. This bit of storytelling is what immerses the player in the event and informs the structure of ...

  7. Breakout is an arcade game developed and published by Atari, Inc.,[2] and released on May 13, 1976.[3] It was conceptualized by Nolan Bushnell and Steve Bristow, influenced by the seminal 1972 Atari arcade game Pong, and built by Steve Wozniak, aided by Steve Jobs. Breakout was the basis and inspiration for certain aspects of the Apple II personal computer. In 1978, the game was ported to the ...

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