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Mod of Redemption, the remastered version of the now discontinued Mod of Randomness, is a large-scale content mod that adds a wide variety of content into Terraria at all points of the game. This includes many challenging bosses, the mysterious Abandoned Laboratory dungeon, and much more!
- Guide:Class setups
The Mod of Redemption adds a plethora of new weapons and...
- Bosses
Mod of Redemption adds a total of 11 new bosses and 11 new...
- Guide:Class setups
Mod of Redemption, the remastered version of the now discontinued Mod of Randomness, is a large-scale content mod that adds a wide variety of content into Terraria at all points of the game.
- Pre-Hardmode
- Hardmode
- Post-Moon Lord
Pre-Boss
Start as you normally would - gather materials for building, build a couple of houses, increase your maximum health, obtain basic weaponry and optionally prepare the summoning items for your first boss encounter.
Pre-Eater of Worlds/Brain of Cthulhu
Your first few bosses have been defeated, and with it, you can now obtain Demonite/Crimtane Bars (depends on your world's evil biome).
Pre-Skeletron
Either the Eater of Worlds or Brain of Cthulhu have been defeated and Hellstone Bars are now available to be mined in the Underworld using either the Nightmare or Deathbringer Pickaxe crafted from their respective drops. Optionally, Queen Bee, Deerclops, and the Seed of Infection can be defeated for their respective drops to aid you in your upcoming battle against Skeletron.
Pre-Mechanical Bosses
With the Wall of Flesh defeated, Hardmode has officially begun. Many new enemies and materials can now spawn, and Adam will sell the Nuclear Warhead, allowing the Wastelandto generate. The first thing you should do, however, is go to your world's evil biome and smash at least three evil altars to bless your world with new ores.
Pre-Plantera
At this stage, the Mechanical bosses and King Slayer III should have been defeated. Plantera bulbs can now generate in the Jungle and the Crashed Shipcan be accessed as well, bringing with it new weapons for your arsenal.
Pre-Golem
With Plantera defeated at this stage, the Jungle Temple can now be unlocked, allowing you to face the Golem. Additionally, Ectoplasm can now be obtained from the Dungeon, which means the Holiday Moon events can be challenged.
Pre-Omega Obliterator
With the Moon Lord defeated, that doesn't mean your journey has ended. Mainly, the lower levels of the Abandoned Lab can now be accessed, alongside new enemies spawning in them. High Security Lab Cratescan be accessed within said Lab for new loot to help you take down the new, more powerful bosses to come.
Pre-Patient Zero
The Omega Obliterator and all the minibosses from the Lab have been defeated, which means Tier three Omega and Xenium weaponry is now available. Also, Patient Zero and the Ancient Deity Duocan now be challenged, though it is recommended to take out the former first.
Pre-Ancient Deity Duo
Patient Zero has been defeated, allowing the player to take on the Ancient Deity Duo.
Mod of Redemption adds a total of 11 new bosses and 11 new mini bosses available for the player to battle.
Mod of Redemption is a lore-based mod (very scary) that adds a wide range of content. Currently, there are: - 1002 Items - 198 NPCs/Enemies - 11 Bosses - 11 Minibosses - 439 Tiles Credit to Thalzon for some of the enemy/boss designs & Pluto for Nebuleus' background Thank you to the epic Patreons:
The Mod of Redemption adds a plethora of new weapons and equipment for all classes, including its new Druid class, to use throughout the game. Redemption also adds many difficult Boss encounters and other situations in which class builds should be optimized in order to efficiently succeed.
Weapons are essential items used for combat against enemies, bosses, and even other players during PvP games. Most weapons are crafted at any crafting Station, while others can only be found in Chests, as enemy/boss drops, or purchased from NPCs. Redemption adds a large number of new and unique weapons for players to use.