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  1. For fun yes but for money no and learning yes. To even get 5 consistent monthly visits is difficult for 95% of developers out there. You should try making a game first and see how it turns out. If you don't see any returns (not necessarily tangible), then maybe Roblox developing isn't for you.

  2. Sep 10, 2021 · 5 ways to make money from your Roblox games. There are several monetization techniques you can use to earn profitable, recurring revenue from your game. Paid entry. The most straightforward way to make money from a game is… charge people to play it.

    • Introduction to Roblox Monetization
    • Gamepass Products
    • Developer Products
    • Premium Payouts
    • Types of Players
    • How to Price Items
    • Monetization Integration
    • Future of Monetization
    • Conclusion

    Section I Almost every planned and fully developed game attempts to monetize in one way or another. Traditionally there are 3 ways to do so on Roblox, Gamepasses, Dev products, and Premium Payouts. The three will be explained in detail later on. The monetization of Roblox games usually goes like this: Hopefully, the chart summarizes it well. If it ...

    Section II Game passes are one of the most popular ways to monetize your game in Roblox. As I have previously mentioned most Roblox games utilize the amazing feature which is gamepasses. A Gamepass is a one-time purchasable item for which you receive something in-game for. How do gamepasses work? When you purchase a Gamepass the Gamepass will now b...

    Section III Developer Products, which I will be referring to as Dev Products are my favorite way to monetize a game. Dev Products are one time purchases which give the user instant satisfaction. You do not want a dev product which does not instantly satisfy the player. For example here are some examples of Good dev Products: 1. Instant BoostI class...

    Section IV Premium Payouts are the only way to currently make money even when you don’t have products for sale. Those are from the roblox Website, for more info visit, Roblox Here are some things to keep in mind when trying to profit off of premium payouts. 1. Premium EngagementA good way to keep your premium engagement up is to have exclusive prem...

    Section V This is one of maybe even the most important part of this post to understand. I will be using a lot of information from this Great Source. A very much needed to @peraldon. I will be directly quoting from his post. Once Again I am not smart enough to define all those terms and probably not qualified to explain it as well as @peraldondid. A...

    Section VI Pricing Items can be a tough task at times. And with the thirty percent market tax that roblox adds its even more challenging. Like I talked about in section V its good to have an entry point Item I have a simple way of categorizing products: 1. Entry Point Item 2. Gameplay Item 3. Whale Item The Entry level item is what gets a player to...

    Section VII Making your products Seamless integrations into your game is very important. Integrating a product is all about the three fundamentals as I call them, Theme, Marketing, Selling. If you can master these you’ll be good to go. 1. Theme Theme is the environment which the product contributes too. For example if you product is a balloon but y...

    Section VIII The Future looks bright for us developer as many features are being updated and added. For Example a possible game subscription service. Something I would love to see is a way to monetize with advertisements in-game but I cant think of a reliable way to do so. 1. Subscription Service Hopefully one day we will have a subscription servic...

    Section IX Thank you for reading this post. Feedback and support would be greatly appreciated. I have spent 12 hours total on this page to compose this. Post Word Count: 3868 Post By: @SleekyYT

  3. Publicly, Roblox reports that for every Roblox earns, DevEx accounts for 25% of those figures. On the other-hand following the money seems to give a different answer: Assuming the best-rate for purchasing Roblox (through subscription), the ratio of cash-out rate / cash-in rate is ~35% (cashing-out Robux gives you 35% of what it would have cost ...

  4. So Roblox developers make $550 million per year. There are more than 40 million games on Roblox. If the money was evenly distributed, which of course it isn't, each game in Roblox would make $13.75 per year. According to this tweet, the 10th best earner is making $27 million/year and the 1,000th place earner is still making a comfortable $60k.

  5. Oct 11, 2021 · Out of the money made from a game, creators receive 24.5% of the profits, with Roblox taking a hefty 75.5% cut. Each creation has a different monetization model including paying full price for...

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  7. Feb 8, 2024 · Step 3: Choose A “Game Template”. Click “ New” on the left sidebar. Select “ Gameplay” on the top menu bar. Choose A Template that matches your desired game from the list. Roblox doesn’t allow you to make games from scratch even if you want. (Most people won’t be able to, though).

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