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  1. It raises up to 0.0 - 9.0 recommeded you play this on turbowarp https://turbowarp.org/906620417 [NOTE: Credit Me if you remix this] No credit

  2. Oct 29, 2021 · Defeating Master Hand and Crazy Hand as Sora without damage taken at 9.9 intensity!Subscribe if you enjoyed this video!

    • Oct 29, 2021
    • 4.7K
    • TdM
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  4. Dec 7, 2018 · Super Smash Bros. Ultimate: Classic Mode - BOWSER - 9.9 Intensity No Continues. This video shows you the Bowser Route "The Red One. Every Red One!" in Classic Mode at 9.9 intensity and...

    • Dec 7, 2018
    • 91.5K
    • BeardBear
  5. All bosses compilation of Super Smash Bros Ultimate on 9.9 Intensity in Classic for Nintendo Switch (1080p & 60fps) I added the final bosses from World of Li...

    • Dec 14, 2018
    • 3.2M
    • ProsafiaGaming
    • 10 Sheik
    • 9 Olimar
    • 8 Samus
    • 7 Luigi
    • 6 Ness
    • 5 Zelda
    • 4 Zero Suit Samus
    • 3 Pichu
    • 2 Meta Knight
    • 1 Toon Link

    Sheik's main issue in their route is a lack of reliable kill moves. It's easier to knock opponents off the screen in Classic Mode compared to other game modes, but Sheik still has a more difficult time than most when trying to do this. This is particularly irksome when you fight Master Hand and Crazy Hand at the end of the route. Sheik may have an ...

    It can be frustrating to try and understand Olimar's move set,but for the most part, his route isn't too bad because pikmin can quickly build up the percentage gauge of your opponents, effectively doing the work for you. However, the final two stages are a large difficulty spike because you have to fight Alph, and then Master Hand and Crazy Hand. I...

    Despite her beginner-friendly status, Samus' route can be challenging because of stage five, where you must fight a tag-team of Bowser, Mewtwo and Charizard. All three have powerful projectile attacks (which Samus can't reflect), and they hit very hard too. Samus is faster than them but that is of little consolation when you're constantly being int...

    Luigi's main source of difficulty comes from the final boss on his route, which is Dracula from the Castlevania series. True to the original game, Dracula can only be damaged by striking him in the head in his first form, but Luigi's jump is just too high to accurately hit him. Dracula's second form is much easier to fight because his whole body ac...

    Ness' route can be fairly tough, but for the most part, it's manageable. Even the final boss (Master Hand and Crazy Hand) isn't necessarily that difficult because Ness has some very strong attacks. However, it's very easy to undo your perfect streak when you reach the Onett stage near the end. The small confines of the stage and the traffic hazards...

    Zelda's route is fairly simple right up until stage 6, which can be the make-or-break moment. You have to fight a team of four Links, which means you have to deal with a lot of projectiles. Even if you're extremely proficient with Zelda's neutral special and her teleport, it only takes one slip for you to be caught in a barrage of bombs, boomerangs...

    Despite being a powerful character (especially in regards to her Final Smash), Zero Suit Samus' main issue stems from how easily she can be launched. This is a real hazard during the later stages because your opponents really start to hit hard, so you need to be quick and accurate when fighting them. Master Hand and Crazy Hand are definitely the bi...

    Pichu is a very risky character to use because of how he's designed. His electrical attacks are the most effective in his move set but they still hurt him when used, and his status as the lightest character in the game means he's more likely to be knocked off-screen. The latter is a real danger when fighting Master Hand and Crazy Hand at the end be...

    Despite Meta Knight being one of the best characters in the series, his Classic Mode route can be unexpectedly challenging. You've always got to fight two other characters in a free-for-all (the opponents are identical), but they're still more inclined to fight you instead of each other, so it may as well be a tag-team. Related: Top Sword Fighters ...

    Each of Toon Link's stages are team battles, where you're paired with two other Toon Links and must face against other teams of various sizes. This seems like it would be easier, but the sheer amount of visual noise can actually make it harder to quickly defeat the other team, especially with so many fighters on screen. In fact, the main worry from...

  6. Feb 14, 2022 · The true goal for many Smash players will be to reach the elusive 9.9 intensity, which is the highest possible value. However, this is easier said than done because you have to complete each level as fast as possible without ever dying. Fortunately, some characters have easier routes than others.

  7. May 14, 2023 · Difficulty is an option in some single player and co-op modes that allows a player to adjust the game after one's skill. Depending on what mode is being played, different difficulty levels will affect the game in different ways.

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