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  1. Oct 3, 2014 · The game the Alien series has always deserved. A deep, fun stealth game set in an evocatively realised sci-fi world. Andy Kelly. If it’s set in space, Andy will probably write about it. He loves ...

  2. www.ign.com › 2014/10/03 › alien-isolation-reviewAlien: Isolation Review - IGN

    • An Eternal Terror
    • Verdict

    By Ryan McCaffrey

    Updated: Aug 18, 2021 4:27 pm

    Posted: Oct 3, 2014 1:00 pm

    Thanks to a slick opening that includes nostalgic narration and busted-tracking-on-the-VCR visual effects, the first five minutes of Alien: Isolation are far and away better than any piece of last year’s dreadfully disappointing Aliens: Colonial Marines. But by the end of the 15 to 20 (!) hours I spent with the mano-y-xenomorph survival horror show, I wish I’d stopped after the first half-dozen. That’s not to say Isolation is anywhere near as bad as Colonial Marines, but its crime is equally egregious: it is a great idea that, in practice, not only wears out its welcome, but drags on so long that it almost completely erases any trace of the fun I once had. Which is a whole different form of horror than I was expecting.

    Isolation impresses out of the gate not only due to the aforementioned intro, but because its art direction and sound design dutifully nail the vibe of Ridley Scott’s original 1979 film. I can’t stress this enough. From the DOS-based “futuristic” computers and their scan-lined CRT monitors to the fear-enhancing, violin-screeched orchestral score, Isolation clearly did its homework in the A/V department. My favorite aspect of the presentation is the atmospheric use of fog. From wisps of smoke that billow out of air vents to clouds of white mist that obscure your vision when you rewire an area’s life-support systems in order to aid your stealthy objectives, Isolation certainly looks and sounds like a part of the Alien universe.

    Considering this is a survival horror game, it takes a bit longer than I expected for the alien to show up and cause trouble. I wrote off not feeling threatened for the first hour, though, because it seemed only fair to give Isolation time to lay a foundation and establish its setting, tone, premise, and characters. Amanda is likable, with a clearly defined tough-as-nails personality befitting of her mother, Signorney Weaver’s Ellen Ripley.

    Alien: Isolation seemed like the perfect Alien game on paper, and for the first handful of hours it even seems to deliver on its promise on the strength of its outstanding art and sound that faithfully recreates the ambiance of the classic horror film. Instead, what was the Great Xenomorphic Hope ends in another disappointment for a license loaded ...

  3. Come On, Cat. Alien: Isolation is an excellent game to play on PC. The keyboard and mouse inputs are perfect. The Shift key makes you run, the Control key plus A or D keys let you peek around ...

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  4. Nov 16, 2014 · Alien: Isolation is in an intriguing position, coming as it does after the widely panned Aliens: Colonial Marines. Much has been made of the fact that this is an Alien game and not an Aliens game ...

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  6. The ratio of alien to synthetic android to human combat shifts a few times throughout the course of the game, occasionally even allowing you enough distance from the alien to let you play with ...

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