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  1. Jan 30, 2024 · Q18: Should MPL be used for non-software works? MPL was written with software in mind, and should generally only be used for software. However, for consistency and simplicity, it may be appropriate to use the MPL for non-software works (such as documentation, images, and sound files) that are written primarily for use in MPL-licensed software.

  2. MPL is a copyleft license that is easy to comply with. You must make the source code for any of your changes available under MPL, but you can combine the MPL software with proprietary code, as long as you keep the MPL code in separate files. Version 2.0 is, by default, compatible with LGPL and GPL version 2 or greater.

  3. However, an author can also choose to explicitly disable that exception. From a legal standpoint, this means that any license is permissible, but the GPL license can be problematic if your project contains/depends on code under the MPL-1.3 license or the MPL-2.0 license that is marked as "Incompatible with Secondary Licenses".

  4. The Microsoft Public License (MPL) is an open-source software license created by Microsoft that allows for the free use, modification, and distribution of software, with certain conditions. Can MPL-licensed code be used in proprietary projects?

  5. Apr 27, 2013 · Multiple licensing works because the person USING the library (that's you) gets to pick which of the available licenses to use it under. So, for a commercial app, you can still use the code by using it under the LGPL (read the LGPL itself for details).

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  7. Aug 12, 2015 · MPL: people can take your code, modify it, but if they distribute the modifications, they need to make sure modifications are publicly available for 3 years. If I don't touch the source code at all, but only use the .jar files in my code, do I need to license my code under MPL as well?

  8. The Mozilla Public License (MPL) is a free and open-source weak copyleft license for most Mozilla Foundation software such as Firefox and Thunderbird. The MPL license is developed and maintained by Mozilla, which seeks to balance the concerns of both open-source and proprietary developers; it is distinguished from others as a middle ground between the permissive software BSD-style licenses and ...

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