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Morph target animation, per-vertex animation, shape interpolation, shape keys, or blend shapes is a method of 3D computer animation used together with techniques such as skeletal animation. In a morph target animation, a "deformed" version of a mesh is stored as a series of vertex positions.
Apr 17, 2020 · 4.1K views 3 years ago. In this video, Patrick walks us through how to use morph targets in the Node Material Editor and playground as well as Animation Groups to accomplish some epic...
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In March 2016, it was announced that Sky had made a deal with Aardman Animations to produce new Morph material to be directed at its child audience. [8] From 6 May 2016 to 15 September 2017, all clips captured from Take Hart were revealed on the Morph YouTube channel.