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History. TalonSoft was founded in March 1995, by video game producers Jim Rose and John Davidson. [citation needed] On December 24, 1998, Take-Two Interactive announced that it had acquired TalonSoft, stating that they planned to push their capabilities in the personal computer video game market.
Metal Fatigue (also known as Metal Conflict), is a futuristic science fiction, real-time strategy computer game developed by Zono and published by Psygnosis (in Europe) and TalonSoft (in the United States).
Battleground 4: Shiloh is a turn-based computer wargame developed by TalonSoft in 1996, the fourth issue in the Battleground series. It simulated combat at the 1862 Battle of Shiloh, using both a video version of miniature wargaming and board gaming. Terrain hex maps are 3D or 2D with various scales and sizes.
The Operational Art of War (TOAW) is a series of computer wargames noted for their scope, detail, and flexibility in recreating, at an operational level, the major land battles of the 20th century. A Norm Koger design, TalonSoft published the first of the series in 1998. Matrix Games bought the rights to the franchise and created a new game in ...
Battle of Britain was developed by TalonSoft and was designed by Gary Grigsby and Keith Brors. The pair had previously co-created the Steel Panthers series at Strategic Simulations Inc. (SSI), but had left the company in late 1997 to join TalonSoft, with the stated goal of making a wargame based on the Battle of Britain.