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  1. Structured programming is a programming paradigm aimed at improving the clarity, quality, and development time of a computer program by making extensive use of the structured control flow constructs of selection (if/then/else) and repetition (while and for), block structures, and subroutines.

  2. Structured programming, or modular programming, is a programming paradigm that facilitates the creation of programs with readable code and reusable components. All modern programming languages support structured programming, but the mechanisms of support -- like the syntax of the programming languages -- vary.

    • Tom Nolle
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  4. Aug 14, 2019 · One of the most important concepts of programming is the ability to control a program so that different lines of code are executed or that some lines of code are executed many times. The mechanisms that allow us to control the flow of execution are called control structures.

  5. methods. What is Structured Programming? Structured programming is a subset of procedural programming and is also known as modular programming [1]. A structured programming language consists of a logical programming method that is considered a precursor to object-oriented programming (OOP).

  6. Overview. Structured programming is a programming paradigm aimed at improving the clarity, quality, and development time of a computer program by making extensive use of the structured control flow constructs of selection (if/then/else) and repetition (while and for), block structures, and subroutines in contrast to using simple tests and jumps ...

  7. Overview. Structured programming is a programming paradigm aimed at improving the clarity, quality, and development time of a computer program by making extensive use of the structured control flow constructs of selection (if/then/else) and repetition (while and for), block structures, and subroutines in contrast to using simple tests and jumps ...

  8. Structured programming is a programming paradigm aimed at improving the clarity, quality, and development time of a computer program by making extensive use of the structured control flow constructs of selection (if/then/else) and repetition (while and for), block structures, and subroutines in contrast to using simple tests and jumps such as th...

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