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  1. Mar 26, 2014 · But at least knowing what each part of the body is named is already a big plus :) The most important advice I can give is to stay in SinglePlayer mode during the several first days (or even weeks) instead of going to play MultiPlayer right after registration.

  2. 1- Your wrists are one of the most important parts of your tori when it comes to aikido big dojo (or aikido based mods in general), they help you control your oponents movement and balance yourself in risky situations. I'm going to give you 2 examples:

  3. There are 20 joints on each tori. You can move each joint in 4 main different ways (relax, hold, contract/lower, extend/raise) Just like a human the most powerful joints are the knees and legs. This is a guide I created over my break to help newcomers graduate and progress through out the game.

  4. The fundemantal moves which work for Toribash. All advanced moves come from mastering these. Strikes (Ground and standing) - works best on the ground as you don't have to worry about keeping up right. hook (straight punches are hard to perform and have little power due to physiques engine) over hand elbow knee kick

  5. So if you just got Toribash (or if your already an existing player) you will realize that your body is a ragdoll with joints. The main joints you should focus on when you start out playing the game are the shoulders, knees, hips, pecs, and glutes.

  6. Jul 25, 2014 · Toribash uses location based damages. Hitting head causes most damage. Feet, Hands, Knees and Elbows does not take any damage. A hit body part turns red. The deeper the red the more damage that’s been done. DISMEMBERMENTS A hard blow can break a joint. Joints are the weakest when they have just been hit (and are drawn in red).

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