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ZENIMAX ONLINE STUDIOS (ZOS) is the award-winning developer behind the online RPG The Elder Scrolls® Online and an all-new unannounced AAA IP. Headquartered in Hunt Valley, Maryland, but with offices throughout the US, we create immersive worlds where you can play your way and create your own story. About Us.
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Developer: ZeniMax Online Studios. Publisher: Bethesda Softworks. Release Date: Languages: English, German, French, Russian, Spanish, Simplified Chinese, Japanese
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- Firor: "...as long as [there are people who log in every day and play], there's no reason to do a 'Version 2.'"
- Elder Scrolls Online: The Gate of Oblivion Game Awards Trailer
By Brian Barnett
Posted: Jun 14, 2021 4:00 pm
IGN's Ryan McCaffrey sat down with Matt Firor to discuss Elder Scrolls Online (ESO) in the latest episode of IGN Unfiltered, as well as Zenimax Online Studios' second project, Mythic’s shared history with Blizzard, and so much more.
When asked whether ESO might one day become unable to be updated, forcing either a rebuilt version "from the ground up" or a sequel, Firor said, "We're obviously doing our job right if you haven't noticed, but we're tearing down the engine, one room at a time, all the time." Firor laughed. "So the engine right now is much different from when we launched. It could never have scaled to what we do now. So we're constantly, behind the scenes, making it better."
According to Firor, that stream of updates have made a big impact on ESO. "The game, [as it is] right now, wouldn't run on the... last-generation base consoles. At one point we had to stop adding new animations to the game for six months because it would just run out of memory on those devices if we had. But they're a core part of our community, so we're going to support them."
Although these updates introduced new bugs, Firor says, the team was able to fix them, allowing them to stay true to their goal to "keep the game relevant and looking fantastic." As far as "ESO 2" is concerned, Firor responded, "It's like... when is Netflix 2 going to launch? Right? We're a service... that people log into every day and play. As long as they're doing that, there's no reason to do a 'Version 2.'"
Upon further reflection, Firor said players have effectively already gotten several sequels to ESO. "In fact, in many ways, Orsinium, which is the DLC we did back in 2015... that really was Version 2, and then Morrowind was Version 3... so every year, we're doing a new chapter update. But those chapters aren't just new content, there's also a lot of tech, behind the scenes, which keeps it running and makes it relevant."
For more interviews with the best, brightest, most fascinating minds in the games industry, check out be sure to check out every episode of IGN Unfiltered, which includes talks with IO Interactive CEO Hakan Abrak, Master Chief co-creator Marcus Lehto, Valve's Robin Walker & Chris Remo, Respawn's Stig Asmussen, and many more.
May 17, 2024 · ESO and how ZeniMax Online Studios chooses where new chapters are set. We never know where we're going next in the Elder Scrolls Online but its developer does, carefully planning out...
ZeniMax Online Studios LLC is an American video game developer and a subsidiary of ZeniMax Media, specializing in massively multiplayer online games. The company developed The Elder Scrolls Online and its downloadable content. ZeniMax Online Studios had around 250 employees in 2012.