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  2. GAMEPLAY. The player to the left of the dealer goes first. Other players must follow the suit of the first card played if they can. If you cannot follow suit, you can play a trump card (aka a Spade) or any other card you choose. Once you introduce spades to the board as a trump card, you may play spades anytime.

    • Deal
    • Bid
    • Play
    • Tram
    • Score
    • Game End
    • History

    A random player is chosen to be the dealer. Each player is dealt a hand of 13 cards from a standard deck of 52 cards. The player to the dealer's left goes first.

    Starting with the start player and proceeding clockwise around the table, each player places a bid. They are bidding on how many "tricks" they think they can take. Players may bid from 0 (nil) to 13 tricks. Each team adds together the bids of each partner. This is the number of tricks the team must take as a whole to avoid receiving negative points...

    The start player starts the trick by playing any card from their hand except Spades. The other players then each play a card in clockwise order until all 4 players have played a card. Whichever player played the highest card with the same suit as the lead card takes the cards. This is known as "winning a trick". The trick winner starts the next tri...

    If your hand is guaranteed to win all remaining tricks, you will be presented with a TRAM button. This stands for "The Rest Are Mine". Clicking it will give you all the remaining tricks. This is just a way to make the game move along a bit quicker. This option is only available if it is impossible for anyone else to take any tricks due to the cards...

    After each hand, scores are calculated for each team. If a team takes at least as many tricks as they bid, they will gain 10 points per trick bid. Every trick taken beyond their bid is worth 1 point. If a team does not take enough tricks to meet their bid, they will lose 10 points per trick bid. This is known as being "set". For example, if a team'...

    The game ends when any team reaches 500 points or falls to -200 points. The team with the highestscore wins!

    Spades were invented in the USA in the 1930s and became quite popular in the 1940s. Spades is a member of the Whist family of card games.

  3. Jan 27, 2024 · January 27, 2024. PokerNews Staff. This comprehensive guide will help you understand the rules and etiquette of Spades. Whether you're a newcomer or seeking a refresher this page will help you...

  4. Feb 28, 2023 · Spades Rules Explained: Mastering the Card Game Essentials. Last updated: 2023/02/28 at 8:58 AM. cardgames. Share. 8 Min Read. Master the Game: Understanding Spades Rules. Welcome to the fascinating world of Spades, a trick-taking card game played by millions around the globe.

  5. Feb 21, 2024 · Spades Rules. Cards are valued numerically, from least to greatest. 2-9, the face cards, and then the (high) aces. Each suit (♥♦♣♠) is taken into account. The suit of Spades (♠) is always the trump suit, even if the first card is a different suit. The player with the highest card which “follows suit” wins the trick.

  6. Jan 2, 2024 · Gameplay. Dealing: Each player receives 13 cards. Bidding: Starting from the dealer’s left, each player bids the number of tricks they expect to win. Playing a Trick: The player to the dealer’s left starts. Players must follow suit if possible; if not, they may play a spade or any other suit. Spades as Trump: Spades trump all other suits.

  7. In Spades, all four players bid a number of tricks. Each team adds together the bids of the two partners, and the total is the number of tricks that team must try to win in order to get a positive score. The bidding begins with the player to dealer's left and continues clockwise around the table. Everyone must bid a number, and in theory any ...

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