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  1. Heroes! The Closed Beta for Warhammer: Vermintide 2 is now 'Online' and available to all who have been in previous test phases. We're now inviting all PAX and Humble/Jingle Jam eligible players, and of course all who have pre-ordered Vermintide 2! The NDA is no longer in effect - you are free to Stream, Broadcast, Screenshot and discuss to your ...

    • UI / UX
    • Levels
    • Enemies
    • Misc. Bug Fixes
    • Heroes
    Items now stay in the Recipe slot when rerolling for properties and traits.
    The crafting interface now removes the item from the Recipe slot after applying a weapon illusion.
    Quest and challenges in Okri’s Challenges now display in the following cadence: Claimable < Available < Completed
    The UI now presents rarity on reward items in Okri’s Challenges
    Against the Grain - Fixed some illogical respawn points.
    Blightreaper - Added and adjusted collisions to prevent Out of Bounds.
    Dark Omens - Fixed various spots where heroes would just fall to their death instead of hanging off the ledge.
    Dark Omens - Adjusted pickups that were outside of the play area.
    Fixed cases where the Packmaster would not hoist a grabbed player when it had been re-directed by another player.
    Fixed headbutt and shove attacks of the Minotaur having 2 overlapping and continuous hitboxes resulting in potential double hits.
    Blood explosion particles from Rasknitt and Gutter Runner death animations are now removed if blood and gore setting is is set to 'Off'.
    Fixed an issue where the Chaos Spawn's 'life leech' grab did not scale properly on Cataclysm. Now restores 400 health when the Spawns eats a player, up from 60.
    Fixed situations where players could get stuck in the Bridge of Shadows if a connecting player failed to properly connect to the lobby.
    Fixed an issue where the torch could spawn on downed bots if Darkness was triggered in Twitch Mode.
    Fixed the Twitch Darkness Mutator, so that the torches that are spawned are also despawned when the mutator ends.
    Fixed damage statistics not being tracked for remote clients when hitting Trolls.
    Tweaked secondary weapon actions (block/aim/charge). Minimum action time has been reduced from average 0.3 seconds to 0.2 seconds. Weapon switch start for defensive actions has been reduced from av...
    Decay speed of temp hp increased by 100%.
    Temp Health on Cleave - Increased from 0.75 health for each target damaged to 1 health for each target damaged. 50% first target penalty removed.
    The talents that increased range of the leaping/teleporting Career Skills caused a lot of problems with out of bounds and mission skips so they have been replaced. (see Bardin and Sienna notes below)
  2. Q: How long is the pre-release Beta? A: It lasts until the Winds of Magic is released. Q: Why is the download so large? A: With the release of 2.0 (the patch that accompanies Winds of Magic) we made the decision to remaster the game.

  3. Vermintide 2 Six Year Anniversary, Versus Alpha Test - Now Live! Here’s to many more years, here’s to all of the content coming in the future! There’s still a lot in the works, and not just the Versus Game Mode!

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  5. Feb 23, 2018 · Watch 8 minutes of non-stop co-op action from the Warhammer: Vermintide 2 beta!Warhammer Vermintide 2: Kerillian Hero Spotlight - Careers, Abilities, and Mor...

    • 9 min
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    • IGN
  6. Dec 14, 2019 · The beta begins December 16 and runs through an unspecified date in January, at which point the season will go live for Vermintide 2s main branch. The beta itself, Fatshark says, is...

  7. Welcome to this Balance Beta. We're constantly working on improving the game, for both new and veteran Vermintide players. This beta adresses some of the larger issues with balance, aiming to lift some of the underperforming weapons and careers, while tuning down some of the more overpowered ones. Our previous betas have run for around a week ...

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