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  1. en.wikipedia.org › wiki › Japan_StudioJapan Studio - Wikipedia

    Japan Studio was a Japanese video game developer based in Tokyo. A first-party studio for Sony Interactive Entertainment (formerly Sony Computer Entertainment), it was best known for the Ape Escape, LocoRoco, Patapon, Gravity Rush, and Knack series, the Team Ico games, Bloodborne, The Legend of Dragoon, and Astro's Playroom.

  2. Feb 26, 2021 · A long read by Martin Robinson, former editor-in-chief of Eurogamer, on the history and legacy of Japan Studio, the developer behind Knack, Puppeteer, and The Last Guardian. He reflects on the changes and challenges facing Sony Interactive Entertainment and PlayStation in Japan.

    • Former Editor-In-Chief
  3. dottyduke. 2.28K subscribers. Subscribed. 201. 4.6K views 1 year ago #bloodborne #playstation #japanstudio. From Ape Escape to Parappa the Rapper and Gravity Rush, Japan Studio was a creative,...

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    • Japan Studio's re-structure is leading to a mass exit.
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    By Matt Kim

    Updated: Aug 17, 2021 12:08 am

    Posted: Apr 1, 2021 6:50 pm

    Sony Japan Studio's ongoing restructure has led to a mass exodus of developers behind key PlayStation titles like Demon's Souls on PS5, Gravity Rush, Bloodborne, The Last Guardian, and more.

    In February, Sony confirmed that PlayStation's Japan Studio will be re-organized around Team ASOBI, the development unit behind Astro's Playroom. First-party development elsewhere in the studio will likely cease or be scaled back, and other departments such as localization, external production, and IP management will shift to PlayStation Studios.

    Since this news, several key members of Japan Studio have announced their departures from the company. Demon's Souls PS5 director Gavin Moore announced today he is leaving Sony after 24 years with the company.

    Since Moore's message, several others shared that their time with Japan Studio has ended. Departures include former executive producer Yasutaka Asakura, who has credits on Gravity Rush, Bloodborne, and Shadows of the Colossus.

    Brendon Pritchard who served as global relations on The Last Guardian also announced their departure; as well as Gravity Rush character designer Shunsuke Saito and senior producer Kentaro Motomura.

    今日でソニー・インタラクティブエンタテインメントを退社しますー

    I'm leaving SIE Japan Studio today pic.twitter.com/jwXrGYMwGp

    — 斎藤俊介(ShunsukeSaito) (@sshun3) March 31, 2021

    Some of Japan Studio's creatives left earlier. Silent Hill director Keiichiro Toyama, along with Gravity Rush designer Junya Okura and The Last Guardian lead designer Kazunobu Sato all left Japan Studio in December to form Bokeh Game Studio. The developers are already working on their first game, a psychological horror title.

    Several key members of Japan Studio, known for PlayStation titles like Demon's Souls, Gravity Rush, and Bloodborne, have left the company after its re-organization. The studio is now focusing on Team ASOBI, the developer of Astro's Playroom, while other departments are shifting to PlayStation Studios.

  5. Feb 26, 2021 · Japan Studio, a longtime PlayStation developer, will be re-centered to Team Asobi, the creators of Astro's Playroom. The rest of the staff will be let go or reassigned to other studios, while Sony declines to renew their contracts.

    • Sam Byford
  6. Feb 25, 2021 · The majority of staff at Sony Interactive Entertainment JAPAN Studio have been let go, except for Team ASOBI and some external production staff. The studio has not been profitable enough and will focus on global hits instead of local market games.

  7. Feb 25, 2021 · Sony Japan Studio, a first-party developer of games like Ape Escape and Gravity Rush, has reportedly scaled back its game development and laid off most of its staff. The studio will focus on Astro's Playroom and localization, while external production and IP management will be handled by global functions.

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