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  1. Oct 13, 2015 · Nintendo doesn't just develop games in-house. It also works with external developers to make games -- like Chibi-Robo: Zip Lash, a new platformer for the 3DS. But how does that work? Gamasutra had a chance to sit down with producer Risa Tabata and Kensuke Tanabe, who work with external teams.

    • Christian Nutt
    • Which Game Engine Does Nintendo Use For Their Games?
    • Why Make An In-House engine?
    • What’s The Cost of Making A Game engine?
    • Conclusion

    Unlike most solo and independent (indie) developers do, Nintendo generally uses their own proprietary (or “in-house”) engines for game development – and there are many of them! In spite of that, Nintendo will, on occasion, explore engines such as Unity and Unrealto develop prototypes and games of smaller scopes. As they don’t intend to license thei...

    One of the main reasons to create a proprietary game engine is to avoid paying royalties and/or licensing costs they would otherwise incur. Another strong point in their favor is that developing an in-house game engine allows for deep, customized optimizationsto be made while also granting full access to the development team. With those perks in mi...

    As outlined in our other article, developing an in-house engine can be either very expensive or very time-consuming. Or maybe both depending on your requirements, which are different from game to game! In short, creating a custom engine requires deep understanding of the basic components of a game. You will have to create and implement the graphics...

    Even though in-house game engines have their fair share of perks, this doesn’t mean that they are better than the ones available on the internet. Like all things in life, every tool has its own purpose for existing and it’s no different when it comes to commercial engines. It’s true that some games require so many specific features that creating on...

  2. Sep 13, 2022 · From Mario and Zelda to Metroid and Pikmin, we run through all 10 Nintendo games currently in development.

  3. The following are a list of video game systems that Nintendo has released. This list includes both home consoles and handhelds and what year they released.

  4. Jul 7, 2016 · But how does Nintendo do it? In an interview with Kotaku , legendary "Super Mario Bros." creator Shigeru Miyamoto gave some insight into his game design philosophy.

  5. Apr 14, 2020 · Super Mario 64, Zelda: Ocarina of Time and Zelda: Breath of the Wild are just three of many Nintendo titles which have had praise heaped upon them over the decades.

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  7. Feb 19, 2024 · Discover the secret sauce behind Nintendo's game creation magic in this insightful article. Unraveling the software wizardry at play, explore how tools like Unity, Autodesk Maya, Adobe Photoshop, and CRI Middleware shape Nintendo's iconic titles.

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