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  1. en.wikipedia.org › wiki › GoldenEyeGoldenEye - Wikipedia

    Box office. $356.4 million [3] GoldenEye is a 1995 spy film, the seventeenth in the James Bond Series produced by Eon Productions, and the first to star Pierce Brosnan as the fictional MI6 agent James Bond. Directed by Martin Campbell, it was the first in the series not to utilize any story elements from the works of novelist Ian Fleming.

  2. Nov 17, 1995 · GoldenEye: Directed by Martin Campbell. With Pierce Brosnan, Sean Bean, Izabella Scorupco, Famke Janssen. When a powerful secret defense system is stolen, James Bond is assigned to stop a Russian crime syndicate from using it.

    • (271K)
    • Action, Adventure, Thriller
    • Martin Campbell
    • 1995-11-17
  3. GoldenEye 007 is a 1997 first-person shooter video game developed by Rare and published by Nintendo for the Nintendo 64. Based on the 1995 James Bond film GoldenEye, the player controls the secret agent James Bond to prevent a criminal syndicate from using a satellite weapon. They navigate a series of levels to complete objectives, such as ...

  4. Nov 17, 2015 · Martin Campbell. Pierce Brosnan. Spectre is still in cinemas worldwide, but lest we forget, this week also marks the 20th anniversary of GoldenEye. Pierce Brosnan's debut as 007 arrived after the ...

    • Gavin Lane
    • Editor
    • GoldenEye was developed by just a handful of people. Compared to the enormous core teams and outsourced staff that contribute to building today's blockbusters, the core GoldenEye development team at Rare consisted of just 12 people (give or take, depending on precise definitions of 'developer', but that's a conversation for another article).
    • It started out as a Virtua Cop-style on-rails shooter. Before the developers opted to give players free movement, the original plan called for Bond to wander through the levels on a pre-defined path, with the player only having direct control of his gun.
    • John Woo was another huge inspiration. As David Doak discussed in his presentation at the Norwich Games Festival, John Woo and his movies were another big influence on the game.
    • The developers toyed with using the Rumble Pak to reload weapons. Speaking to Now Gamer back in 2011, Steve Ellis confirmed a cool, if impractical, idea that the devs had around reloading your weapons
  5. www.ign.com › articles › 1997/08/26GoldenEye 007 - IGN

    Aug 26, 1997 · Goldeneye 007 is a intelligently conceived and brilliantly executed diamond of a game, building its spy-style adventure smartly on the foundation of the first-person genre, and unleashing the full ...

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  7. Nov 1, 2023 · GoldenEye is now remembered as one of the greatest Bond films ever made, but it almost never came to fruition. 1989’s License to Kill was the series’ lowest-grossing entry in the United States ...

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