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  1. Nov 8, 2013 · Any unauthorized use, including re-publication in whole or in part, without permission, is strictly prohibited. Walkthrough Menu. General Tips; Chapter 1: The Hotel Entrance; Chapter 2: The Werewolf's Room; Chapter 3: The Secret Corridor; Chapter 4: The Grotto; Chapter 5: The Back Hallway; Chapter 6: The Hut; General Tips

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  3. Jan 8, 2024 · The short answer to your question is "no", but at least one condition should be met. If you are in a public setting or place (e.g. Post office, government building) and your eyes can see it (as long as there aren't explicit signs that says you cannot film), you cannot do anything.

    • Overview
    • Plot
    • Strategy Guide
    • Staff credits
    • Reception
    • Alternate Titles

    Haunted Hotel: Eclipse is the fifth installment of the Haunted Hotel series. It is the first game after the series was taken over from Specialbit Studios to Elephant Games.

    The player and their renowned partner James have been called to investigate a strange disturbance at a hotel. It quickly becomes clear that it has something to do with a century-old struggle between different supernatural beings, who use the hotel as a fighting ground.

    Chapter 1: The Hotel

    •Examine the branch. •Click the chest to access a hidden objects area. •Find the listed items. Select the seahorse and insert it into the chest, collect the figurine. Select the letter opener and use it to slice the patch open, collect the jewel. •Collect the doctor's bag. •Give James the doctor's bag. •Speak to the woman, collect the hotel key. •Place the hotel key into the lock and click it. •Move into the doorway. •Collect the saw handle. •Move down once. •Collect the tiles. •Attach the saw handle to the blade, collect the saw. •Move ahead. •Collect the boards. •Move to the Corridor. •Collect the screwdriver. •Use it to remove the screws, collect the detail. •Collect the screws and screwdriver. •Move down once. •Place the screwdriver into the detail, collect the detail. •Move ahead. •Place the two details into the mechanism. •Place the screws into the mechanism and use the screwdriver to secure them. •Move into the Vampire Room. •Collect the cloth, examine the vampire. •Collect the Twilight Brothers coat of arms and the acid. •Use the cloth to clean the box and uncover the code (3-1-7-9). •Speak to James, collect the copper skull amulet. •Move down three times. •Select the acid to pour over the padlock, click the padlock. •Collect the sheet of paper and the golden bat. •Move ahead three times. •Insert the golden bat into the niche, collect the dagger. •Move down three times. •Use the dagger to remove the vines. •Collect the gray order coat of arms. •Move ahead. •Place the Twilight Brothers coat of arms and the Gray Order coat of arms into the slots to trigger a mini-game. •Solve the game by clearing the obstacles by selecting the correct objects, then arrange the puzzle pieces to complete the hotel pictures. •Collect the ruby flower. •Move ahead two times. •Place the ruby flower into the slot and collect the flutter fire. •Move down three times. •Send the flutter fire to the bat. •Collect the tumbler. •Move ahead three times. •Place the tumbler into the niche and enter the code (3-1-7-9). •Collect the silver skull and the ring handle. •Use the flutter fire to ignite the candle, collect the burning candle. •Move down three times. •Click the old candle and insert the burning candle. •Collect the bronze skull amulet and the ring handle. •Move ahead. •Place the two ring handles into the cabinet and insert the screws. •Use the screwdriver to secure the screws, then click the cabinet to trigger a hidden objects area. •Find the listed items. •Select the hammer and use it to smash the piggy bank, collect the gold coin. •Select the gem and insert it into the necklace, collect the necklace. •Collect the golden skull amulet. •Move ahead two times. •Place the copper, bronze, silver and gold skull amulets into the grooves. •Collect the scythe. •Move down two times. •Use the scythe to defeat the phantoms. •Move to the hallway. •Speak to James. •Collect the green elixir. •Use the dagger to slice the painting and collect the clock key. •Move into the Corridor. •Place the clock key into the lock, collect the oil can and the blood elixir. •Move to the hallway. •Select the oil can to pour onto the armor and collect the door handle. •Move to the Corridor. •Attach the door handle onto the door and insert the screws. •Use the screwdriver to secure the handle, click the handle. •Move to the Werewolf's Room.

    Chapter 2: Werewolf

    •Send the flutter fire into the room. •Collect the book tile, place the book tile into the groove to trigger a mini-game. •Solve the game by painting the pictures using the color-coded paints. •Collect the rune. •Move to the Hotel Entrance. •Place the rune into the groove, collect the blue elixir. •Move to the Werewolf's Room. •Pour the blue and green elixir along with the blood into the lamp. •Collect the magic lamp. •Move to the Hallway. •Give the magic lamp to the man. •Click the door open. •Move into the Office. •Use the dagger to open the door. •Collect the safe knob. •Move down once. •Attach the safe knob onto the safe and click it. •Collect the bear's head medallion. •Move to the Werewolf's Room. •Place the bear's head medallion into the groove, collect the picture piece and the file. •Use the file to saw the grating. •Send the flutter fire into the flames, collect the tuning fork. •Move to the Office. •Use the tuning fork to crack the ice. •Speak to James. •Click the door open, collect the metal rose. •Move down two times. •Place the metal rose into the groove. •Move into the Garden. •Collect the tiles. •Collect the pin. •Select the oil can and pour it onto the pruning shears, collect the pruning shears. •Collect the hammer. •collect the paintbrush. •Use the flutter fire to melt the ice. •Use the pruning shears to cut the vines. •Collect the dragon's wing. •Use the pruning shears to cut the grass, collect the dragon's wing. •Move to the Hallway. •Attach the two dragon's wings onto the dragon. •Collect the sapphire eye. •Move ahead. •Place the pin into the lock, collect the emerald eye. •Move down three times. •Place the sapphire and emerald eyes into the slots. •Collect the two picture pieces. •Move to the Office. •Place the three picture pieces onto the torn picture. •Use the paintbrush to restore the picture. •Click the hidden objects area. •Find the listed items. •Collect the map pieces and place them into the map, collect the star map. •Place the sun into the moon, collect the dark sun. •Collect the clover charm. •Move to the Garden. •Place the clover charm into the groove, click the suitcase. •Collect the magic cloth. •Move to the Office. •Place the magic cloth onto the card, collect 1/7 cards. •Place the magic cloth onto the card, collect 2/7 cards. •Move to the Werewolf's Room. •Place the magic cloth onto the card, collect 3/7 cards. •Move to the Vampire's Room. •Place the magic cloth onto the card, collect 4/7 cards. •Move down three times. •Place the magic cloth onto the card, collect 5/7 cards. •Move to the Hallway. •Place the magic cloth onto the card, collect 6/7 cards. •Move to the Corridor. •Place the magic cloth onto the card, collect 7/7 cards. •Move to the Garden. •Place the seven cards down to trigger a mini-game. •Solve the game by answering the crystal ball's questions by selecting the correct cards. •Collect the crystal ball. •Move to the Office. •Place the crystal ball into the bowl. •Move into the Library. •Collect the tiles. •Collect the pincers. •Move down four times. •Use the pincers to collect the two nails, collect the voodoo doll. •Move to the Werewolf's Room. •Use the pincers to collect the two nails. •Move to the Library. •Click the broken rung. •Attach the boards and the four nails onto the ladder. •Use the hammer to secure the nails, collect the ladder. •Place the ladder into the crack. •Move down the ladder. •Click the blanket. •Use the flutter fire to ignite the candles. •Collect the bowl of Hygeia. •Move to the Office. •Place the bowl of Hygeia into the slot. •Collect the spirits of ammonia. •Move to the Secret Hallway. •Place the spirits of ammonia next to James. •Speak to the man, collect the key. •Move up. •Place the key into the lock and click it. •Collect the glue and the gloves. •Move to the Secret Hallway. •Select the gloves to collect the mirror shards. •Move to the Hallway. •Place the glue onto the mirror and insert the mirror shards to trigger a mini-game. •Solve the game by assembling the mirror shards correctly. •Enter the mirror.

    Chapter 3: Into the Secret Corridor

    •Collect the needle. •Click the wallpaper and place the needle in between the planks. •Collect the chisel and the book. •Move to the Secret Hallway. •Select the chisel to open the crate and trigger a hidden objects area. •Find the listed items. •Select the furry arm and attach it to the bear, collect the bear. •Select the compass arrows and insert them into the compass, collect the compass. •Collect the jar. •Use the jar to collect 1/4 flies. •Move to the garden. •Use the jar to collect 2/4 flies. •Move to the library. •Use the jar to collect 3/4 flies. •Move to the secret corridor. •Use the jar to collect 4/4 flies. •Place the jar down to trigger a mini-game. •Solve the game by arranging the fireflies so that the lines do not cross. •Move into the Dryad's Room. •Click anywhere. •Speak to James. •Collect the star. •Collect the plant food. •Move to the Garden. •Place the star into the slot to trigger a hidden objects area. •Find the listed items. •Place the arrows alongside the bow, collect the bows and arrows. •Select the butterfly and insert it into the box, collect the pipe. •Collect the book. •Collect the pencil and examine the note. •Collect the waterwheel. •Use the flutter fire to collect the tiles. •Move to the Secret Corridor. •Place the sheet of paper onto the table. •Select the pencil to draw on it and collect the clue. •Move to the Library. •Place the two books onto the shelf to trigger a mini-game. •Solve the game by arranging the books alphabetically. •Click the lever. •Collect the frog and the scissors. •Move to the Secret Hallway. •Use the scissors to slice the net, collect the wire cutters. •Move to the Library. •Use the screwdriver to remove the screws. •Place the wire cutters down to trigger a mini-game. •Solve the game by clipping the wires in the correct order. •Speak to the man, collect the illusionist's card. •Move to the Secret Hallway. •Place the illusionist's card into the groove, collect the heart. •Move to the Secret Corridor. •Place the heart into the groove. •Place the heart clue down and enter the correct code. •Move into the Voodoo Room. •Send the flutter fire into the room. •Read the note. •Examine the flowers and collect the quill. •Move to the Library. •Place the quill into the groove. •Collect the water charm and the tiles. •Move to the Secret Hallway. •Place the water charm into the groove, collect the dragonfly and the tweezers. •Move to the Garden. •Collect the heron using the tweezers. •Move to the Dryad's Room. •Place the frog, heron and the dragonfly into the grooves. •Move the symbols into the correct position. •Collect the empty pitcher, the cross key and examine the seeds. •Place the empty pitcher near the waterfall to collect the pitcher of water. •Move down once. •Click the old waterwheel and replace it using the waterwheel. •Pour the pitcher of water onto the waterwheel, collect the tiles. •Place the cross key into the box and collect the lockpicks and the tiles. •Move into the Voodoo Room. •Place the lockpicks into the locks. •Click the box open to access a hidden objects area. •Find the listed items. Select the scissors to cut out and collect the sun. Select the eye and insert it into the mask, collect the mask. •Collect the glass beetle. •Move down once and go left. •Place the glass beetle into the groove. •Use the plant food to feed the plant, collect the brooch and the tiles. •Move to the Secret Hall. •Insert the eight tiles to trigger a mini-game. •Solve the game by aligning the tiles along with the correct creatures.

    Big Fish Games

    •Isaias Vallejo - executive producer •Anna Rix - senior producer •Joe Ezell - producer •Joanie M. Rich - associate narrative designer •David Becker - strategy guide creator

    Elephant Games

    •Andrey Pakhmutov - chief executive officer •Peter Efimov - chief product officer •Dmitry Gayazov - chief technology officer •Peter Efimov, Alexander Yanalov, Natalya Tregubova - game designers •Mikhail Vostrikov - project manager •Elena Ogneva, Denis Kolin - programmers •Andrey Naberezhnev, Alina Zhirova - level designers •Evgeni Shadrin, Artyom Vodopianov, Maxim Kozlov - level design assist •Anton Bystrukov - lead 2D artist •Lubov Stolopova, Andrey Scherbakov, Olga Vvedenskaya - 2D artists •Tatiana Pokasova - 2D artists assist

    The collector's edition has a rating of 4.1 out of 5 from 67 reviews, with 81% of players recommending it. The standard edition has a rating of 4.3 out of 5 from 32 reviews, with 90% of players recommending it.

    Synopsis in different languages

    •German: Die Monster haben sich im Hotel einquartiert! Dein Partner und du wurden zur Aufklärung von seltsamen Fällen in ein Hotel berufen. Die Hausdame ist der festen Überzeugung, dass es bei diesen Gästen nicht mit rechten Dingen zugeht. Was ist passiert und sind die Gäste wirklich Monster oder übertreibt die Hausdame mit ihren Aussagen? Befreie das Spuk-Hotel von den gruseligen Gästen. •French: Votre coéquipier, James, fait appel à vous pour couvrir une enquête hors du commun. A votre arrivée sur les lieux vous découvrez que des créatures que vous pensiez fantastiques, telles que les loups-garous ou les vampires, se livrent un combat sans merci dans l'hôtel du Dernier Voyage. Réhabilitez l'hôtel en répondant aux besoins de chacun.

  4. Oct 10, 2013 · Series links: Haunted Hotel 1 (straight HOG), Haunted Hotel 2: Believe the Lies, Haunted Hotel 3: Lonely Dream, Haunted Hotel 4: Charles Dexter Ward, Haunted Hotel 5: Eclipse, Haunted Hotel 6: Ancient Bane, Haunted Hotel 7: Death Sentence, Haunted Hotel 8: Eternity, Haunted Hotel 9: Phoenix, Haunted Hotel 10: The X, Haunted Hotel 11: The Axiom ...

  5. What if a group of monsters were all staying at the same hotel, and one by one they began to get murdered - someone would have to investigate, right? Yes, this is the long-awaited game that puts the player in the role of a monster detective.

  6. Hidden Object Adventure. You and your renowned partner James have been called to investigate a strange disturbance at a hotel, but the maid says the guests are all monsters.

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