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  1. www.gamespot.com › articles › fly-ii-detailsFly! II details - GameSpot

    May 17, 2006 · Terminal Reality's Photex Engine powers the game, and it provides visual detail equivalent to 7.5 meters per pixel and a visual range of up to 60 miles, which is five times the range in the ...

  2. May 31, 1995 · Descr: Terminal Velocity is a simulation video game originally developed by Terminal Reality and published by 3D Realms for DOS and Windows 95 and MacSoft for Mac OS. It is an arcade-style flight combat game, with simpler game controls and physics than flight simulators. Wikipedia Initial Release Date: May 31, 1995 Engine: Photex Designer: Mark ...

  3. Terminal Velocity. (joc video) Terminal Velocity este un joc video shooter dezvoltat inițial de Terminal Reality și publicat de 3D Realms pentru DOS și Windows 95 și MacSoft pentru Mac OS . Este un joc de luptă de zbor în stil arcade, cu controale și fizică mai simple decât simulatoarele de zbor.

  4. Jan 15, 2017 · Engine Release dates; 4x4 Evo: Terminal Reality: Gathering of Developers: 26 October 2000. 26 October 2000: ... Photex: Terminal Reality: 1 January 1995: 1 January 1997:

  5. Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address. Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

  6. Jan 6, 2024 · Language links are at the top of the page. Search. Search

  7. May 4, 2009 · Terminal Reality officially announced today that the award-winning Infernal Engine is the technology behind Piranha Games ' bass fishing title The Strike, as well as their hunting simulation The ...

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