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  1. en.wikipedia.org › wiki › John_RomeroJohn Romero - Wikipedia

    Alfonso John Romero (born October 28, 1967) [1] is an American director, designer, programmer and developer in the video game industry. He is a co-founder of id Software and designed their early games, including Wolfenstein 3D (1992), Doom (1993), Doom II (1994), Hexen (1995) and Quake (1996). His designs and development tools, along with ...

    • Video game designer, programmer
    • Stevie Case (1998–2003)
  2. Jul 18, 2023 · John Romero was the first rock star of video games: a long-haired, high-tech artist who repeatedly revolutionized the industry with his innovative triumphs, including the Nazi-slaughtering ...

    • Nick Schager
    • Entertainment Critic
  3. romero.comRomero

    John and Brenda Romero's game company in Galway, Ireland. We make games and sell game-related merchandise. Doom, Quake, Sigil, Wolfenstein, Commander Keen, Heretic, Hexen, Daikatana, Ravenwood Fair, Hyperspace Delivery Boy, Dangerous Dave, Wizardry, Jagged Alliance, Train, Mechanic is the Message

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  5. Jul 19, 2023 · John Romero’s life seems so well documented, you’d be forgiven for thinking there were no more stories to tell. However, his long-awaited 384-page autobiography, Doom Guy: Life in First Person ...

  6. Sep 16, 2023 · Learn about the life and career of John Romero, the co-founder of id Software and the designer of Wolfenstein 3D, Doom and Quake. Hear his personal story of overcoming poverty and violence, and how he shaped the first-person shooter genre and video game culture.

  7. Jul 17, 2023 · In 1990, John Romero, John Carmack, and Tom Hall were working at Louisiana software maker Softdisk. There, they had an idea that would change PC games forever. By John Romero. Jul 17, 2023, 7:30 ...

  8. Alfonso John Romero (born October 28, 1967) is a famous figure in the computer gaming industry, and was a founding employee of id Software. He is considered a father of the first-person shooter video game genre due to his critical programming and design roles in the creation of Wolfenstein 3D, Doom and Doom II, and Quake.

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