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  1. en.wikipedia.org › wiki › Chinese_roomChinese room - Wikipedia

    Chinese room. The Chinese room argument holds that a digital computer executing a program cannot have a "mind", "understanding", or "consciousness", [a] regardless of how intelligently or human-like the program may make the computer behave.

  2. Mar 19, 2004 · The argument and thought-experiment now generally known as the Chinese Room Argument was first published in a 1980 article by American philosopher John Searle (1932– ). It has become one of the best-known arguments in recent philosophy.

  3. The Chinese Room (formerly Thechineseroom) is a British video game developer based in Brighton that is best known for exploration games. The company originated as a mod team for Half-Life 2, based at the University of Portsmouth in 2007, and is named after John Searle's Chinese room thought experiment.

  4. A thought experiment by John Searle to challenge the idea that computers can think or understand language. Searle argues that computers are just manipulating meaningless symbols and lack the semantics that only brains can provide.

  5. Chinese room argument, thought experiment by the American philosopher John Searle, first presented in his journal article “Minds, Brains, and Programs” (1980), designed to show that the central claim of what Searle called strong artificial intelligence (AI)—that human thought or intelligence can be.

    • The Editors of Encyclopaedia Britannica
  6. The Chinese Room is a creative and award-winning studio that makes games with world-class visuals, audio and storytelling. Learn about their latest projects, such as Still Wakes The Deep and Vampire: The Masquerade - Bloodlines 2.

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  8. Learn about the paradox that challenges the idea that computers can understand languages and have minds like humans. See how it works, what arguments it makes, and why it matters for artificial intelligence and philosophy of mind.

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