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  1. Electronic Arts - Wikipedia

    en.wikipedia.org › wiki › Electronic_Arts

    Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California.It is the second-largest gaming company in the Americas and Europe by revenue and market capitalization after Activision Blizzard and ahead of Take-Two Interactive, CD Projekt, and Ubisoft as of May 2020.

  2. BioWare - Wikipedia

    en.wikipedia.org › wiki › BioWare

    As of 2007, the company is owned by American publisher Electronic Arts. BioWare specializes in role-playing video games , and achieved recognition for developing highly praised and successful licensed franchises: Baldur's Gate , Neverwinter Nights , and Star Wars: Knights of the Old Republic .

    • 1 February 1995; 26 years ago
    • 320 (2019)
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  4. Take-Two Interactive - Wikipedia

    en.wikipedia.org › wiki › Take-Two_Interactive

    Electronic Arts' (EA) 2008 CEO, John Riccitiello, stated that, with the establishing of Rockstar, Take-Two effectively invented the "label" corporate structure, which EA followed into in 2008. With the rights to Grand Theft Auto , Take-Two expanded its publication into North America, and the game became Take-Two's first financial success with ...

  5. Activision - Wikipedia

    en.wikipedia.org › wiki › Activision

    The merger was completed in July 2008. The new company was called Activision Blizzard and was headed by Kotick, while Vivendi maintained a 52% share in the company. The new company was estimated to be worth US$18.9 billion, ahead of Electronic Arts, which was valued at US$14.1 billion. Post-merger developments (2009–present)

  6. PopCap Games - Wikipedia

    en.wikipedia.org › wiki › PopCap_Games

    PopCap Games, Inc. is an American video game developer based in Seattle. The company was founded in 2000 by John Vechey, Brian Fiete and Jason Kapalka. It was acquired by Electronic Arts in July 2011.

  7. Wikipedia

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    Wikipedia is a free online encyclopedia, created and edited by volunteers around the world and hosted by the Wikimedia Foundation.

  8. Org Chart EA - Electronic Arts - The Official Board

    www.theofficialboard.com › ea-electronic-arts

    Nov 27, 2020 · The organizational chart of EA - Electronic Arts displays its 37 main executives including Andrew Wilson and Chris Bruzzo × We use cookies to provide a better service. By continuing your navigation, you consent to their use.

  9. Electronic Arts (Company) - Giant Bomb

    www.giantbomb.com › electronic-arts › 3010-1
    • Overview
    • History
    • Criticism
    • Company Structure

    Electronic Arts is an American developer, publisher, marketer and distributor and is one of the largest video game companies in the world. Trip Hawkins founded the company in 1982 and was a pioneer in the video game industry. When originally formed, EA was a publishing house, but slowly began to develop in-house games such as Skate or Die. EA then began to purchase various developers, quickly becoming one of the largest publishers in the industry.

    Trip Hawkins originally created the company as Amazin' Software. Hawkins quickly began filling the roster with former co-workers from Apple. Hawkins had a sales strategy to sell directly to the buyers. This proved difficult because retailers were interested in well-known brands such as Atari. However, Amazin' Software thrived, earning revenue of $11 million. Despite success, many of Amazin' Software's internal employees disliked the name of the company. After several meetings, they had a new name: Electronic Arts. The name change came with other changes and after 9 years as the CEO, Hawkins left Electronic Arts and formed 3DO. After Hawkins departure, Larry Probst filled his position. Probst wanted EA to be lead with principle and integrity and refused to allow EA to publish any M-rated games, which had become more of a mainstay in the industry. This caused problems for EA and the company's stock fell significantly. Probst faced major criticism from the public and investors alike. U...

    Electronic Arts had historically been recognized as one of the most hated video game companies in the industry. Many gamers see EA as trying to form a monopoly by acquiring many game developers and publishers. Some also believe once EA acquires a developer, the quality of that studios titles drop due to EA trying to meddle with and milk the franchises owned by these companies. EA also receives criticism because of their yearly installations of their games. Many feel that these games are just very small changes between them and that they are rushed out each year. Starting in late 2007/early 2008 however, EA has earned new respect and recognition from gamers. While still developing and publishing their annual franchises, EA’s focus shifted towards new - and often innovative - IP's. Titles published and developed in 07/08 such as Skate, Mirror's Edge and Dead Space have helped significantly increase EA's reputation among gamers. This, along with deliberately antagonistic comments from...

    EA's structure consists of four major division called Labels, with each studio owned by EA falling into one of the three Labels. EA Labels is headed by Frank Gibeau. EA Labels consist of 1. EA Games 2. EA Sports 3. EA Play EA has a sub-Label called EA Interactivewhich consists of studios developing games for the Mobile and Social markets.

  10. Valve Corporation - Wikipedia

    en.wikipedia.org › wiki › Valve_Corporation

    Valve Corporation, also known as Valve Software, is an American video game developer, publisher, and digital distribution company headquartered in Bellevue, Washington.It is the developer of the software distribution platform Steam and the Half-Life, Counter-Strike, Portal, Day of Defeat, Team Fortress, Left 4 Dead, and Dota series.

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