Observation in philosophical terms is the process of filtering sensory information through the thought process. Input is received via hearing, sight, smell, taste, or touch and then analyzed through either rational or irrational thought. For example, let us suppose that an observer sees a parent beat their child; and consequently may observe ...
Observation is an adventure-puzzle video game developed by Scottish studio No Code and published by Devolver Digital.The game, described as sci-fi thriller, puts the player in control of a space station AI in order to recover from the sudden, mysterious loss of its crew.
- Graeme McKellan
- Jon McKellan
- No Code
- Devolver Digital
Participant observation by scholar practitioners is one type of data collection method typically used in qualitative research and ethnography. It is a widely used methodology in many disciplines, particularly cultural anthropology, European ethnology, sociology, communication studies, human geography and social psychology.
The known history of supernova observation goes back to 185 AD, when supernova SN 185 appeared; which is the oldest appearance of a supernova recorded by humankind. Several additional supernovae within the Milky Way galaxy have been recorded since that time, with SN 1604 being the most recent supernova to be observed in this galaxy.
A observação é uma das etapas do método científico.Consiste em perceber, ver e não interpretar.  A observação é relatada como foi visualizada, sem que, a princípio, as idéias interpretativas dos observadores sejam tomadas.
In marketing and the social sciences, observational research (or field research) is a social research technique that involves the direct observation of phenomena in their natural setting. This differentiates it from experimental research in which a quasi-artificial environment is created to control for spurious factors, and where at least one ...
Watchful waiting (also watch and wait or WAW) is an approach to a medical problem in which time is allowed to pass before medical intervention or therapy is used. During this time, repeated testing may be performed. Related terms include expectant management, active surveillance and masterly inactivity. The term masterly inactivity is also used ...
Moore's law is the observation that the number of transistors in a dense integrated circuit doubles about every two years. The observation is named after Gordon Moore, the co-founder of Fairchild Semiconductor and was the CEO of Intel, whose 1965 paper described a doubling every year in the number of components per integrated circuit, and ...
The automatic identification system (AIS) is an automatic tracking system that uses transponders on ships and is used by vessel traffic services (VTS). When satellites are used to detect AIS signatures, the term Satellite-AIS (S-AIS) is used.
Observation is an activity of an intelligent living being (e.g. human), which senses and assimilates the knowledge of a phenomenon in its framework of previous knowledge and ideas.  Observation is more than the bare act of observing: Observation requires observing and seeking knowledge.