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      • A Four Temperament Ensemble will have one character to fit each one of these four temperaments. Sometimes a Five Man Band with four members will also be a Four Temperament Ensemble, but in many cases, they're mutually exclusive.
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  2. The Four Temperaments (also called the "four humors") was a theory that behavior was caused by concentrations of body fluids — the "humors" of classical medicine: blood, yellow bile, black bile, and phlegm.

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      The five playable characters in Touhou Project fit this...

    • Western Animation

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    • Live-Action TV

      The four different versions of Blackadder correspond to the...

    • Comic Books

      Four Temperament Ensemble / Comic Books ... And when they...

    • Film

      Valentine: The four remaining friends after the opening...

    • Literature

      Many tropes originated in literary works. Literature being...

    • Four-Philosophy Ensemble

      This is a trope applying to the dynamics of groups of four....

  3. Some common five man band set ups are: The classic FMB line up of The Hero or The Leader, their contrasting foil, the complementary and emotional support, the brains and the brawn. A tendency towards including a clearly feminine "Pink Ranger" among four other roles or a token girl in an otherwise all male group, especially in Merchandise-Driven ...

  4. Dec 5, 2021 · A Four Temperament Ensemble will have one character to fit each one of these four temperaments. Sometimes a Five Man Band with four members will also be a Four Temperament Ensemble, but in many cases, they're mutually exclusive.

  5. Compare and contrast Four-Temperament Ensemble, Four-Philosophy Ensemble. The band most commonly includes: Only Sane Man - Or maybe just the guy who comes the ''closest'' to being sane most often. Every zany gang must have a Straight Man, and the other three leads have to share one.

    • Overview
    • Associated Character Tropes
    • Associated Tropes:
    • Notable five-person bands

    The Five-Man Band is a group of characters whose members fall into archetypes which all complement one another. They are a very specific team, each with skills that contribute to the group in a unique way. The group traditionally includes:

    •The Hero — The leader of the group. Can be clean-cut and upstanding, bold and charismatic, serious and driven, or some combination of the three.

    •The Lancer — The second-in-command, usually a contrast to The Hero. If the Hero is clean-cut and/or uptight, the Lancer is a grizzled Anti-Hero or Deadpan Snarker; if the Hero is driven and somewhat amoral, the Lancer is more relaxed and level-headed.

    •The Smart Guy — The physically weak, but intelligent or clever member. Often nerdy and awkward played for comic relief. Sometimes unconventionally young (early- to mid-teens). Sometimes a trickster and a buddy of the Big Guy. May be the one with all the "street" connections.

    •The Big Guy — The strongman of the team. May be dumb. Or mute.

    •The Chick — A peacekeeping role to balance out the other members' aggression, bringing them to a nice or at least manageable medium. The Chick is often considered The Heart of the group. Not always female, but the role is usually taken by the Token Girl (hence the name). Sometimes referred to as "the useless girl".

    •Big Brother Mentor / Team Mom / Team Dad / Cool Big Sis

    •The Medic — Generally either The Chick or The Smart Guy, or a combination of the two; more likely to be The Smart Guy the further up the Mohs Scale of Sci Fi Hardness you go.

    •Mentors — The wise advisory type who comes and goes. Potentially organizes the team, trains them to be an effective group, and/or has a personal connection with the Big Bad. They might be killed to give the group someone to rally around.

    •Sixth Ranger — A johnny-come-lately addition to the team, often an outrider type who has been lurking on the edges of the action from the beginning. Their addition to the Five-Man Band usually shakes up the status quo. Has a tendency to be a defector from the bad guys. Sometimes the Ensemble Darkhorse.

    •Tagalong Kid — Usually the Hero's or the Chick's younger sibling. Gets to save the day about once per season, thus generating about a 1:63 ratio of "being useful" to "getting kidnapped."

    •The Team Pet — The dog, cute alien, or Robot Buddy. Might occasionally enable plots, but not really a character in the conventional sense.

    •Colour-Coded for Your Convenience — If they have uniforms or similar outfits, members will have different colors to help tell them apart. Usually The Hero wears red and The Chick wears pink, other members are more variable.

    •Five-Token Band — When everyone is a different enthnicity.

    •Transformation Sequence (or Lock and Load Montage, if they don't have actual powers that allow for transformations)

    •Transformation Trinkets (morphers, bracelets, senshi wands...)

    •Token Evil Teammate

    •Token Minority/Token White

    These are examples of teams that fit at least four of the character tropes. Remember that they form a team dynamic; it's always tempting to match two of the characters in a show, then try to convince yourself and others that the other characters can be squeezed/wedged/stuffed into the description of the other character types, but that's not the point of the Five-Man Band trope. The individual character types exist outside of the band. The Five-Man Band only occurs when the team as a whole fits, not just a few characters.

    As a rule of thumb, if your band example has to justify more than two types, or a single trope with more than two sentences of qualifiers, you're trying to pull a fast one. If it isn't a Five-Man Band, it isn't a Five-Man Band.

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    •Asian Animation

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    • 3 min
  6. Help. I've been wanting to create a story lately that has a team of five characters and the Four Temperament Ensemble (including Supine/Eclectic) seems like a good way to balance their personalities. For if you've never heard of said trope. I feel like this would allow me to be flexible with character personalities whilst keeping them all varied.

  7. I know we have the Five Man Band topic here, so I figured "why not?" The Four Man Band and Four Temperament Ensemble work in close proximity with one another, in terms of character development