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  2. Haven is a sci-fi adventure RPG developed and published by The Game Bakers, released on December 3rd, 2020 for the PC, Xbox, PlayStation, and Nintendo Switch. The game is centered around exploration and the romance between the two main characters and features an original soundtrack by Danger, who also contributed to the soundtrack of The Game ...

    • Haven

      Haven is an American-Canadian supernatural drama television...

  3. Haven is an American-Canadian supernatural drama television series loosely based on the Stephen King novel The Colorado Kid. The one-hour drama premiered on July 9, 2010, on Syfy. The series was the first property to be produced for Syfy Pay channels around the globe, excluding Canada (where it aired on Showcase Television) and Scandinavia.

  4. Tropes that apply to the characters of Haven (2020). Kay and YuA young couple who fled the oppressive Apiary … A page for describing Characters: Haven (2020).

  5. www.ign.com › articles › haven-reviewHaven Review - IGN

    • All in the name of love.
    • What’s the best love story in a videogame?
    • Haven Review Screenshots
    • The Best Modern RPGs
    • Verdict

    By Kyle Campbell

    Updated: Dec 3, 2020 2:05 pm

    Posted: Dec 3, 2020 2:00 pm

    Support is essential in healthy relationships because no matter how turbulent shared lives can be, your partner is always there to offer a steady hand. Haven weaves that affection into a beautiful science-fiction RPG about the misadventures of two star-crossed lovers. Whether I was joyfully catching ethereal waves on anti-gravity boots, blitzing alien critters during exciting turn-based battles, or just zesting up meals, it was delightful witnessing its protagonists’ adorable relationship bleed into every activity. And those highs hit that much harder in the brilliant co-op mode. But every healthy relationship means being willing to put up with faults, and in Haven’s case that means turning a blind eye to long stretches of mandatory, monotonous resource gathering across barren landscapes.

    Haven sets itself apart from many other spacefaring tales by opening on what feels like the second act of a story (without being confusing, thankfully). Yu and her boyfriend Kay have been gallivanting about celestial bodies searching for a new home, eventually settling on Source, the stunning watercolor-pastel planet where Haven takes place. It's beautiful but also a dangerous, untamed frontier full of thunderous mid-air collisions between floating mountains and hostile wildlife eager to give outsiders a good thrashing. You'll play as the couple (yes, both of them), exploring this strange, semi-open world in search of food and materials for the Nest, a cutesy nickname for the lovebirds’ spaceship. What's particularly fun about Yu and Kay's dynamic is either of them can take the lead: you can swap between them at any time, so choosing an expedition leader can be done in a snap.

    This is no Death Stranding-style exploration game, though, because Yu and Kay sport anti-gravity boots that would blow Sam Porter Bridges’ mind. These miracles of athletic wear-meets-airliner let you glide across hayfields or soar into the high heavens. When they're juiced-up, that is; Source has peculiar energy tendrils called flow threads all over its surface, and they charge the boots to allow you to access hard-to-reach areas. Riding these threads is like surfing – matching the flow's trajectory is critical to avoid wiping out. From the get-go, I had a blast fishtailing on flow arcs, unsure of where a thread might take me but excited about what could potentially be at the destination. Sometimes, the path would lead to patches of rare berries ripe for the picking or, better yet, remnants from past explorers no longer in need of collectible doodads they left laying around.

    Geralt and Yennefer from The Witcher 3: Wild Hunt

    Tidus and Yuna from from Final Fantasy X

    Max and Chloe from Life Is Strange

    Shepard and Garrus from Mass Effect

    Ellie and Dina from The Last Of Us: Part 2

    Other - Let us know in the comments!

    If a more traditional means of garnering experience is to your liking, then there are plenty of rousing turn-based tussles with ravenous rust-maddened beasties to be had. There are two types of offense at your disposal in Haven: flow projectiles and melee attacks. Enemies are always weak to one or the other, so you’ve got a 50% chance to figure out which.

    There are plenty of rousing turn-based tussles with ravenous rust-maddened beasties to be had.

    Delivering an ax-kick as Yu, then having Kay follow-up with a flow curveball never gets old due to the crunchiness factor. Attacks feel great, especially when one reveals an enemy’s weakness. Blocking incoming attacks has a sweet-tinge to it, too, as the couple will go out of their way to shield one another from foes. Better still, you can synergize them to unleash devastating combos, putting the recipient flat on their back. Then the time comes to perform a pacify skill, dousing your adversary in flow to relieve them of rust-infused rage rather than killing them. It's not the most in-depth combat system, but having Yu and Kay's harmony reflected even among chaotic brawls is so endearing.

    While I spent the overwhelming majority of Haven’s roughly 15 hours in single-player, its creative local co-op mode etched out a decent chunk of my time, too. When you’re each controlling one character, decision making and combat actions are split straight down the middle between yourself and (hopefully) someone special. Sharing laughter with a loved one over what dialogue options to choose or which fork in the road to take is an utter joy. Sure, the shared camera can get a bit wonky if one of you strolls right while the other insists on going left, but it's only an issue during exploration.

    Combat faces no such camera woes, thankfully, even though it's a smidge nerve racking relying on someone else for aid at first. But as the two of you start recognizing each other's quirks while playing, cohesion begins to set in like a hilarious team-building exercise. It's somewhat meta that Haven, which is about two characters growing closer, does precisely that in co-op with your real-life company.

    With an unusual approach to roleplaying games that focuses on the relationship of its protagonist couple as not just the story but also its mechanics, Haven stands out from every other sci-fi adventure I’ve played. Were it not for soul-crushingly tedious rust cleaning and hillside foraging taking up so much of the campaign's runtime, Haven might've...

  6. Dec 10, 2020 · Haven is an RPG-slash-visual novel that charges you with exploring Source—as the couple have named their new home world—hunting for components to fix up their battered ship and uncovering its ...

  7. Dec 3, 2020 · Yu and Kay are lovers on the run and land on an uninhabited planet called Source, deciding to spend their lives away from home together.

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