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  1. e. The history of video games began in the 1950s and 1960s as computer scientists began designing simple games and simulations on minicomputers and mainframes. Spacewar! was developed by Massachusetts Institute of Technology (MIT) student hobbyists in 1962 as one of the first such games on a video display. The first consumer video game hardware ...

  2. The Video Game Explosion: A History from PONG to PlayStation and Beyond (ISBN 0-313-33868-X) edited by Mark J.P. Wolf. This is the first comprehensive academic history of video games. The Video Game Theory Reader (ISBN 0-415-96579-9) edited by Mark J.P. Wolf and Bernard Perron. Videogames: In the Beginning (ISBN 0-9643848-1-7) by Ralph Baer.

  3. Sep 1, 2017 · The video game industry had a few notable milestones in the late 1970s and early 1980s, including: The release of the Space Invaders arcade game in 1978. The launch of Activision, the first third ...

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  5. May 23, 2017 · This book covers arcade games, console games, handheld games, computer games, online games, browser games, and social games. It really is the first historical compilation of video games, which breaks the barriers of language and national boundary, and thus should reach the maximum number of readers around the world.

    • Jiexin Yi
    • 446872837@qq.com
    • 2017
  6. en.wikipedia.org › wiki › Origin_mythOrigin myth - Wikipedia

    An origin myth is a type of myth that explains the beginnings of a natural or social aspect of the world. Creation myths are a type of origin myth narrating the formation of the universe. However, numerous cultures have stories that take place after the initial origin. These stories aim to explain the origins of natural phenomena or human ...

  7. May 1, 2015 · Books. Video Games Around the World. Mark J. P. Wolf. MIT Press, May 1, 2015 - Games & Activities - 720 pages. Thirty-nine essays explore the vast diversity of video game history...

  8. Mark J. P. Wolf. The MIT Press. DOI: https://doi.org/10.7551/mitpress/9780262527163.001.0001. ISBN electronic: 9780262328487. Publication date: 2015. Thirty-nine essays explore the vast diversity of video game history and culture across all the world's continents.

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