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- Spellcasting. The bard casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 15): At will: dancing lights, mage hand, message 3/day each: faerie fire, hold person, suggestion 1/day each: confusion, greater invisibility, scrying
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This bard spell list includes optional spells available from Tasha's Cauldron of Everything. For the bard spell list without optional spells, see Core Bard Spell List
- Vicious Mockery
Source: Player's Handbook. Enchantment cantrip. Casting...
- Healing Word
Source: Player's Handbook. 1st-level evocation. Casting...
- Vicious Mockery
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- Spellcasting
- Bardic Inspiration
- Jack of All Trades
- Song of Rest
- Bard College
- Expertise
- Ability Score Improvement
- Font of Inspiration
- Countercharm
- Magical Secrets
You have learned to untangle and reshape the fabric of reality in harmony with your wishes and music. Your spells are part of your vast repertoire, magic that you can tune to different situations.
You can inspire others through stirring words or music. To do so, you use a bonus action on your turn to choose one creature other than yourself within 60 feet of you who can hear you. That creature gains one Bardic Inspiration die, a d6. Once within the next 10 minutes, the creature can roll the die and add the number rolled to one ability check, ...
Starting at 2nd level, you can add half your proficiency bonus, rounded down, to any ability check you make that doesn’t already include your proficiency bonus.
Beginning at 2nd level, you can use soothing music or oration to help revitalize your wounded allies during a short rest. If you or any friendly creatures who can hear your performance regain hit points at the end of the short rest by spending one or more Hit Dice, each of those creatures regains an extra 1d6 hit points. The extra hit pointsincreas...
At 3rd level, you delve into the advanced techniques of a Bardic College. Your choice grants you features at 3rd level and again at 6th and 14th level. The College of Lore is the only “official” college released by Wizards of the Coast.
At 3rd level, choose two of your skill proficiencies. Your proficiency bonus is doubled for any ability check you make that uses either of the chosen proficiencies. At 10th level, you can choose another two skill proficiencies to gain this benefit.
When you reach 4th level, and again at 8th, 12th, 16th, and 19th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can’t increase an ability score above 20 using this feature.
Beginning when you reach 5th level, you regain all of your expended uses of Bardic Inspiration when you finish a short or long rest.
At 6th level, you gain the ability to use musical notes or words of power to disrupt mind-influencing effects. As an action, you can start a performance that lasts until the end of your next turn. During that time, you and any friendly creatures within 30 feet of you have advantage on saving throws against being frightened or charmed. A creature mu...
By 10th level, you have plundered magical knowledge from a wide spectrum of disciplines. Choose two spells from any classes, including this one. A spell you choose must be of a level you can cast, as shown on the bard table, or a cantrip. The chosen spells count as bard spellsfor you and are included in the number in the Spells Known column of the ...
5th Edition (5e) Bard spell list, organized by level.
Spell LevelNameSchool0 (Cantrip)Enchantment0 (Cantrip)Evocation0 (Cantrip)Evocation0 (Cantrip)Conjuration5e SRD >Spellcasting >Spell Lists by Class > Bard Spells Cantrips | 1st Level | 2nd Level | 3rd Level | 4th Level | 5th Level | 6th Level | 7th Level | 8th Level | 9th Level
LevelNameSchoolComponentsCantripBlade WardAbjurationV, SCantripEvocationV, S, MCantripFriendsEnchantmentS, MCantripEvocationV, MCommands subject of 7 HD or less. You gain +30 bonus on Bluff checks, and your lies can escape magical discernment. Subjects gain +2 on attack rolls, damage rolls, saves, and checks. One creature/level moves faster, +1 on attack rolls, AC, and Reflex saves. Only intended reader can decipher.
An online version of the 5th Edition SRD (System Reference Document)
The Spells Known column of the Bard table shows when you learn more bard spells of your choice. Each of these spells must be of a level for which you have spell slots, as shown on the table. For instance, when you reach 3rd level in this class, you can learn one new spell of 1st or 2nd level.