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  2. Apr 23, 2012 · Angelo Laudon and Tim Dean were Ensemble Studios' first programmers; and Brad Crow, Scott Winsett, and Thonny Namuonglo just graduated from the Art Institute of Dallas. Brian Sullivan came shortly thereafter to help with the design, implementation, and management. That was the beginning.

  3. Feb 2, 2009 · Today, Ensemble Studios closes: not as a failure, like many studios that are forced to shutter, but as a success -- something very rare in the games industry. Its Age of Empires franchise sold over 20 million units, and having gone gold, its final game, Halo Wars , will be on store shelves on March 3.

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  4. Mar 15, 2010 · Paul Bettner from Ensemble Studios tells a much different story of great success and ultimate failure that stemmed from a problem that plagues many design studios these days, the culture of...

  5. Ensemble Studios was an American video game developer. It was founded by Tony Goodman in 1994 and incorporated the following year. It borrowed the name of Ensemble Corporation, a consulting firm founded by Goodman in 1990. [1]

  6. Jan 8, 2018 · Dawn of Man. The seed of the idea for what would become Age of Empires lay with Tony Goodman, the co-founder of an IT consulting company called Ensemble Corporation. Goodman loved games. He and...

    • Richard C. Moss
  7. Jan 12, 2009 · With layoffs hitting the allegedly 'recession-proof' game industry, Gamasutra talks to employees from Pandemic, Eidos, and Ensemble to find out the human story behind the corporate announcements.

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  9. remember-ensemblestudios.com · ensemble-studios · aboutAbout Ensemble Studios

    Ensemble Studios was formed in 1995 by brothers Tony Goodman and Rick Goodman along with legendary game developer and visionary Bruce Shelley who had previously worked for Microrose. Ensemble’s first game was Age of Empires released in 1997 which was a real time strategy game.

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