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  1. Back On Track is the second level of Geometry Dash and Geometry Dash Lite and the second level with an Easy difficulty. Back On Track introduces the yellow jump pad in the ways of both function and potential hazard, leading to more varied jump manoeuvres. A single ship sequence takes place from 49% to 66%. The first secret coin is located at 41% and collected as the cube. After descending a ...

  2. All coins collected in the level Back on Track in Geometry Dash, in one attempt.Level Info:Level number: 2Song: Back on Track by DJVI - https://www.youtube.c...

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    • Muzik Bike
  3. Oct 28, 2022 · Learn how to beat the second level of Geometry Dash, Back On Track, with this helpful video tutorial. You will see how to avoid the obstacles, collect all the coins, and complete the level with ...

    • 1 min
    • 32
    • Meanboy Toons
  4. If you like rhythm games, check out my channel! I've been making charts for years and years and there is a ton of awesome content to consume :)

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    • Conrad Hellman
  5. Back On Track will not only reveal the location of the gravity portal, the cyan gravity pad, and the secret coin collection, but it will also introduce the yellow jumppad! Instructions. Back on Track is the first game to include the yellow jumping pad. While it does have practical uses, it also poses a risk of physical harm.

  6. Back On Track is the second level of Geometry Dash and its Demo while also being the second level with an Easy difficulty after being demoted from a Normal difficulty in Update 1.9. Back On Track introduces the yellow jump pad in the ways of both function and potential hazard, leading to more varied jump manoeuvres. A single ship sequence takes place from 50% to 66%.

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  8. geometrydash3d.io › geometry-dash-back-on-trackGeometry Dash Back On Track

    1. Familiarize Yourself with the Controls. Before embarking on your journey through Geometry Dash Back On Track, acquaint yourself with the game's controls. Players navigate their geometric avatar through a treacherous landscape by tapping to jump, holding to perform extended jumps, and timing their movements with precision to avoid obstacles. 2.

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