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      • To create a new tag, select Add Tag…. This opens the Tag and Layer Manager in the Inspector. Once you name a tag, it can’t be renamed later. Layers are similar to tags, but are used to define how Unity renders GameObjects in the Scene. Refer to documentation on the Layers page for more information.
      docs.unity3d.com › Manual › Tags
  1. docs.unity3d.com › Manual › TagsUnity - Manual: Tags

    Apply a Tag. The Inspector shows the Tag and Layer dropdown menus just below the name of a GameObject. To apply an existing tag to a GameObject, open the Tags dropdown and choose the tag you want to apply. The GameObject is now associated with this tag.

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  3. A tag can be used to identify a GameObject. Tags must be declared in the Tags and Layers manager before using them. Note: You should not set a tag from the Awake() or OnValidate() method.

  4. Setting Tags via Script. You can directly change a game objects tag via code. It is important to note that you must provide a tag from the list of current tags; if you supply a tag that has not already been created, this will result in an error.

  5. Apr 8, 2013 · Watch this video in context on Unity's learning pages here - http://unity3d.com/learn/tutorials/mo... Tags in Unity, how to use them in the editor and via code.

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  6. Nov 11, 2010 · Using the following code, you can programmatically add a tag or layer, keep track of it and allow it to be renamed directly in the inspector. Note: If the tag or layer is edited directly in Tags or Layers, a new tag or layer will be created with the previously existing name the next time the script is enabled ( OnEnable() function)

  7. May 29, 2023 · Understanding the Benefits: Organization and Hierarchy: Tags provide a structured approach to organizing your game objects. By assigning relevant tags, you can easily sort and group objects in...

  8. docs.unity3d.com › Documentation › ManualUnity - Manual: Tags

    Applying a Tag. The Inspector shows the Tag and Layer drop-down menus just below any GameObject’s name. To apply an existing Tag to a GameObject, open the Tags dropdown and choose the Tag you want to apply. The GameObject is now associated with this Tag.

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