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You create a twisting pattern of colors that weaves through the air inside a 30-foot cube within range. The pattern appears for a moment and vanishes. Each creature in the area who sees the pattern must make a Wisdom saving throw. On a failed save, the creature becomes charmed for the duration.
You create a twisting pattern of colors that weaves through the air inside a 30-foot cube within range. The pattern appears for a moment and vanishes. Each creature in the area who sees the pattern must make a Wisdom saving throw. On a failed save, the creature becomes charmed for the duration.
You create a twisting pattern of colors that weaves through the air inside a 30-foot cube within range. The pattern appears for a moment and vanishes. Each creature in the area who sees the pattern must make a Wisdom saving throw. On a failed save, the creature becomes.
Compendium - Sources->Player's Handbook. Hypnotic Pattern 3rd-level illusion Casting Time: 1 action Range: 120 feet Components: S, M (a glowing stick of incense or a crystal vial filled with phosphorescent material) Duration: Concentration.
May 20, 2023 · Here are a few ways to use Hypnotic Pattern in DnD 5e: Deal with the enemies who pass their saving throw first. The reason Hypnotic Pattern is so powerful is that you can reliably remove a significant portion (50-70%) of enemies in a large space.
You create a twisting pattern of colors that weaves through the air inside a 30-foot cube within range. The pattern appears for a moment and vanishes. Each creature in the area who sees the pattern must make a Wisdom saving throw. On a failed save, the creature becomes charmed for the duration.
Jan 2, 2024 · Hypnotic Pattern 5e. 3rd-level Illusion. Casting Time: 1 action. Range: 120 feet. Components: S, M (a luminous stick of incense or a crystal vial filled with phosphorescent content) Duration: Concentration, up to 1 minute. You construct a twisting pattern of colors that swerves through the air inside a 30-foot cube within the spell’s range.
You create a twisting pattern of colors that weaves through the air inside a 30-foot cube within range. The pattern appears for a moment and vanishes. Each creature in the area who sees the pattern must make a Wisdom saving throw. On a failed save, the creature becomes charmed for the duration.
Hypnotic Pattern. 3rd-level illusion. Casting Time: 1 action. Range: 120 feet. Components: S, M (a glowing stick of incense or a crystal vial filled with phosphorescent material) Duration: Concentration, up to 1 minute.
You create a twisting pattern of colors that weaves through the air inside a 30-foot cube within range. The pattern appears for a moment and vanishes. Each creature in the area who sees the pattern must make a Wisdom saving throw. On a failed save, the creature becomes charmed for the duration.