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  1. He is the author of a mystery novel, Impossible Bliss, and two non-fiction books, The Multiplayer Classroom: Designing Coursework as a Game, released in 2009 by CRC Press and Character Development and Storytelling for Games released in its second edition in 2013 by Course Technology.

  2. Lee Sheldon is an author, screenwriter, television producer, educator and video game designer. He has written and designed over 40 commercial and applied video games and MMOs. He is the author of The Multiplayer Classroom: Designing Coursework as a Game, now in its second edition (2020), a pioneering work in creating classes that are entire games.

  3. Nov 18, 2022 · Professional game writer and designer Lee Sheldon combines his experience and expertise in this updated edition. New examples, new game types, and new challenges throughout the text highlight the fundamentals of character writing and storytelling.

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    • Lee Sheldon
  4. Apr 3, 2013 · Written by a professional game writer who also teaches his craft, Lee Sheldon combines his experience and expertise in this updated edition of CHARACTER DEVELOPMENT AND STORYTELLING FOR GAMES.

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    • Lee Sheldon
    • Lee Sheldon
  5. Lee Sheldon is an author, screenwriter, television producer, educator and video game designer. He has written and designed over 40 commercial and applied video games and MMOs. He is the author of The Multiplayer Classroom: Designing Coursework as a Game, now in its second edition (2020), a pioneering work in creating classes that are entire games.

  6. Nov 18, 2022 · Professional game writer and designer Lee Sheldon combines his experience and expertise in this updated edition. New examples, new game types, and new challenges throughout the text highlight...

  7. Professional game writer and designer Lee Sheldon combines his experience and expertise in this updated edition. New examples, new game types, and new challenges throughout the text highlight the fundamentals of character writing and storytelling.

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