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  1. Tony Hawk's Project 8 is a 2006 skateboarding video game and the eighth installment in the Tony Hawk's series. It was developed by Neversoft and published by Activision in November 2006 for the PlayStation 2, Xbox, Xbox 360, PlayStation 3, and PlayStation Portable.

  2. Nov 7, 2006 · Tony Hawk's Project 8, officially abbreviated as THP8, is the eighth installment in the Tony Hawk's series of video games. It was released on 6th-generation (PlayStation 2 and Xbox) and 7th-generation consoles (PlayStation 3 and Xbox 360).

  3. Tony Hawk's Project 8, officially abbreviated as THP8, is the eighth installment in the Tony Hawk's series of video games. It was released on sixth-generation (PlayStation 2 and Xbox) and seventh-generation consoles (Xbox 360 and PlayStation 3).

  4. Nov 7, 2006 · Reengineered from the ground up, Tony Hawk’s Project 8 immerses players in the definitive skateboarding experience using ultra-realistic graphics, enhanced physics and responsive controls that simulate the feeling of skating with every trick and bail.

  5. Nov 7, 2006 · Release Date, Trailers, News, Reviews, Guides, Gameplay and more for Tony Hawk's Project 8.

  6. Nov 7, 2006 · Tony Hawk skates onto Next-Gen systems with Tony Hawk's Project 8.

  7. Nov 10, 2006 · Tony Hawk's Project 8 is the eighth release in Neversoft and Activision's venerable skating series. From the goal progression to the control scheme, the franchise has...

  8. Tony Hawk's Project 8 immerses players in the definitive skateboarding experience using ultra realistic graphics, enhanced physics, and extremely responsive controls that simulate the feeling of skating with every trick and bail.

  9. Jul 25, 2006 · Tony Hawk's Underground and its sequel put the focus on created amateur skaters, massive stories and a bevy of side missions, while Tony Hawk's American Wasteland was in large part a...

  10. Nov 17, 2006 · Project 8 is a remarkable balance of what made the original Pro Skater games so compulsive, and what the open, sprawling city of Wasteland should have been. It manages to...

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