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  2. The first-generation Unreal Engine was developed by Tim Sweeney, the founder of Epic Games. [4] . Having created editing tools for his shareware games ZZT (1991) and Jill of the Jungle (1992), [5] Sweeney began writing the engine in 1995 for the production of a game that would later become a first-person shooter known as Unreal.

  3. en.wikipedia.org › wiki › Tim_SweeneyTim Sweeney - Wikipedia

    Tim Sweeney. Timothy Dean Sweeney (born 1970) is an American video game programmer and businessman. He is the founder and CEO of Epic Games, and the creator of Unreal Engine, a game development platform. Early life. Sweeney was raised in Potomac, Maryland, the youngest of three brothers.

  4. Feb 23, 2010 · Tim Sweeney was just twenty-one years old when he designed ZZT, the first official game from Epic Mega Games. Sweeney, then a student at the University of Maryland, had already spent ten years...

  5. May 22, 2023 · For Tim Sweeney, who founded Potomac Computer Systems in his parents’ Maryland home, it led to a 3D engine that powers most of the world’s next-generation games, as well as TV hits including The...

  6. Aug 8, 2023 · Who created Unreal Engine? Epic Games CEO and founder Tim Sweeney was the primary developer of the first version of Unreal Engine, which began development in 1995. Sweeney stated that over the course of two years, he was responsible for "90 percent" of the engine's code, including its graphics, tools, and networking system.

  7. Jun 28, 2023 · The original Unreal Engine was a 3D computer graphics development tool created in 1998, taking the form of the video game Unreal. It has gone through various iterations, with Unreal...

  8. Tim Sweeney is a programmer and the founder of Epic Games. He is also well-known for being the force behind various iterations of the popular Unreal Engine .

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