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Proprietary. Website. www .4a-games .com. The 4A Engine is a graphics middleware engine developed by 4A Games for use in their video game Metro 2033, published by THQ. It supports Direct3D APIs 9 through 12, OpenGL 3.2, Nvidia PhysX, [1] and Nvidia 3D Vision.
Apr 17, 2024 · 4A-GE History and Family Tree by Richard White...(thanks for so much work...) The ‘A’ family of engines is unlike the very first Toyota type A engine. Toyota first completed the type A engine in September of 1934. It was a 3.4 liter, 6 cylinder, reverse engineered Chevrolet power plant.
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Metro. The 4A Engine is a graphics middleware engine developed by 4A Games for use in their video game Metro 2033, published by THQ. It supports Direct3D APIs 9, 10, and 11, along with NVidia's PhysX, [1] and also NVidia's 3D Vision. The engine was developed in Ukraine by a set of people who split off...
4A Games Limited is a Ukrainian-Maltese video game developer based in Sliema, Malta. The company was founded in Kyiv , Ukraine, in 2006 by three developers who departed from GSC Game World . In 2014, 4A Games moved its headquarters to Sliema, wherein the Kyiv office was retained as a sub-studio.
- 146 (2021)
- Sliema, Malta
- 2006; 17 years ago in Kyiv, Ukraine
- Video games
The 4A-G is a direct decedent of the 1A engine, introduced in 1978 and progressed to the multi-valve engines of 1982. In 1982, Toyota introduced the 1G-GE twin-cam engine, which was the start of the New generation (“second generation”) of Toyota 4 valve per cylinder sport type engines. This new engine had four valves per cylinder ...
The Toyota A Series engines are a family of inline-four internal combustion engines with displacement from 1.3 L to 1.8 L produced by Toyota Motor Corporation. The series has cast iron engine blocks and aluminum cylinder heads.