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  1. The "generic programming" paradigm is an approach to software decomposition whereby fundamental requirements on types are abstracted from across concrete examples of algorithms and data structures and formalized as concepts, analogously to the abstraction of algebraic theories in abstract algebra. [6] Early examples of this programming approach ...

  2. May 27, 2011 · Generic Programming is a programming paradigm for developing efficient, reusable software libraries. Pioneered by Alexander Stepanov and David Musser, Generic Programming obtained its first major success when the Standard Template Library became part of the ANSI/ISO C++ standard. Since then, the Generic Programming paradigm has been used to ...

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  4. Generic programming is a style of computer programming in which algorithms are written in terms of data types to-be-specified-later that are then instantiated when needed for specific types provided as parameters. This approach, pioneered by the ML programming language in 1973, permits writing common functions or types that differ only in the set of types on which they operate when used, thus ...

  5. Generics in Java. Generics are a facility of generic programming that were added to the Java programming language in 2004 within version J2SE 5.0. They were designed to extend Java's type system to allow "a type or method to operate on objects of various types while providing compile-time type safety". [1]

  6. Jun 21, 2018 · Generic programming is a style of computer programming in which algorithms are written in terms of types to-be-specified-later that are then instantiated when needed for specific types provided as parameters. This approach, pioneered by ML in 1973, [1] [2] permits writing common functions or types that differ only in the set of types on which ...

  7. Generic Programming is a style of programming where algorithms and other programming bits use unspecified data and class types. This means that one could write a function such as Multiply<T> (T a, T b) and later pass on an integer as a and b, or a long integer, or any other type of variable. This is most useful in strongly-typed languages, as ...

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