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  1. Ubisoft Anvil (until 2009 known as Scimitar and until 2020 as AnvilNext) is a game engine created by Ubisoft Montreal and used in the Assassin's Creed video game series as well as other Ubisoft games. The engine is used on Microsoft Windows, Nintendo Switch, PlayStation 3, PlayStation 4, PlayStation 5, PlayStation Vita, Wii U, Xbox 360, Xbox ...

  2. Anvil (known as Scimitar until 2009) is an engine developed by Ubisoft Montreal for use with two of its most successful franchises, Assassin's Creed and Prince of Persia. One of its most innovative features is its use of Autodesk's HumanIK middle-ware package. According to the technical director...

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  3. en.wikipedia.org › wiki › UbisoftUbisoft - Wikipedia

    Ubisoft Anvil, formerly named Scimitar, is a proprietary game engine developed wholly within Ubisoft Montreal in 2007 for the development of the first Assassin's Creed game and has since been expanded and used for most Assassin's Creed titles and other Ubisoft games, including Ghost Recon Wildlands, Ghost Recon Breakpoint and For Honor.

    • 28 March 1986; 37 years ago
    • Saint-Mandé, France
    • 20,665 (2022)
    • 1.814 billion (2023)
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  5. Overview. Anvil, previously known as Scimitar, is Ubisoft's proprietary game engine. The engine was later renamed to AnvilNext, followed by AnvilNext 2.0. Claude Langlais, the Technical Director of Ubisoft Montreal, has stated that Autodesk's 3ds Max is used for the environment and ZBrush is used for the characters.

  6. Anvil is an engine developed by Ubisoft 's Montreal branch for use with two of its most successful franchises, Assassin's Creed and Prince of Persia. The first and second iterations of the Anvil game engine were used to develop the 2008 remake of Prince of Persia and Prince of Persia: The Forgotten Sands . Contents. 1History. 1.1Codename "Scimitar"

  7. Ubisoft Anvil is an game engine created by Ubisoft Montreal, and was used for the 2007 game: Assassin's Creed, which was also created by Ubisoft. The engine is still currently being used by Ubisoft to build other games, mostly for the same franchise.

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