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  1. At the moment, the project consists of two Python packages: blossom and flowerpot. blossom is the evolution package, and flowerpot is a visualization and analysis package that interfaces directly with the simulation outputs from blossom. These are both in active development and themselves evolving!

  2. Subscribed. 81. 4.2K views 5 years ago. The first part in a step-by-step guide to simulating an evolutionary process in Unity. This video covers the basic setup of the environment, including...

    • 15 min
    • 4.3K
    • Zen Marmot Digital
  3. Evolution by Keiwan. Download Now. Use joints, bones and muscles to build creatures that are only limited by your imagination. Watch how the combination of a neural network and a genetic algorithm can enable your creatures to "learn" and improve at their given tasks all on their own.

    • (1K)
    • 8 min
  4. Statistics. The Life Engine. The Life Engine is a virtual ecosystem that allows organisms to reproduce, compete, and evolve. Each organism is made up of different colored cells. Hover over each color to learn what it does. Clear.

  5. This architecture is enough to create simple functional artificial life forms in a virtual world. The simulation can be run with a pre-trained neural network to demonstrate the proof of concept or evolving the bots from scratch based on random neural networks.

  6. Welcome! This project aims to simulate the evolution of a population of creatures, with customizable restraints. Each creature is represented by a circle, while each unit of food is represented by a tiny circle. The goal of the creatures is to eat as much food as possible before the time runs out.

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  8. Jul 14, 2019 · how to make a Evolution Simulator in Scratch! Lombbm. 632 subscribers. Subscribed. 159. 12K views 4 years ago. Simulator LINK https://scratch.mit.edu/projects/3208... Follow me on...

    • 12 min
    • 12.6K
    • Lombbm
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