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  1. Imran Sarwar was the director of design at Rockstar North from circa 2002 until 2019. Sarwar joined Rockstar sometime in mid-2002 as a mission designer. He was credited as a mission designer on Grand Theft Auto: Vice City and Grand Theft Auto: San Andreas.

  2. Oct 23, 2017 · As Grand Theft Auto Online moves into its fifth year of service, I spoke with Rockstar director of design Imran Sarwar about the remarkable evolution of the shared world, why the studio shied away from creating single-player expansions for GTA V, and how the release of Red Dead Redemption II will impact the future of the popular mode.

  3. Jul 10, 2013 · GTA 5 o'clock: EXCLUSIVE Interview with Rockstar: Grand Theft Auto 5: The team are joined by Rockstar's Imran Sarwar to talk about customisation and combat in Grand Theft Auto 5.

  4. Sep 23, 2022 · One of the key purported changes at Rockstar is a "new management structure" implemented after the departure of design director Imran Sarwar, who "was accused by several employees of bullying...

  5. Jul 27, 2022 · Rockstar put in place a new management structure following the departure of former design director Imran Sarwar, who was accused by several employees of bullying and verbal abuse.

  6. Oct 24, 2018 · Its pace is slower than anything in Grand Theft Auto – though Rockstar’s director of design, Imran Sarwar, does reassure me that there’s still a hefty number of large scale, fast paced ...

  7. Imran Sarwar. Read. Imran Sarwar has worked for Rockstar Games on six Grand Theft Auto games. Credits. Grand Theft Auto: Vice City (mission designer) Grand Theft Auto: San Andreas (senior level designer) Grand Theft Auto IV (associate producer) The Lost and Damned (associate producer) The Ballad of Gay Tony (associate producer)

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