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  1. By 1994, Persson knew he wanted to become a video game developer, but his teachers advised him to study graphic design, which he did from ages 15 to 18. Persson, although introverted, was well-liked by his peers, but after entering secondary school was a "loner" and reportedly only had one friend.

  2. In 2005 he started working as a game developer for King.com, which he left in 2009 to work as a programmer at Jalbum. He is also one of the founders of Wurm Online . [4] After Minecraft sales grew he moved from full-time to part-time at Jalbum and then eventually left to focus full-time on Minecraft in June 2010; many of the original Mojang ...

    • June 1, 1979 (age 45) [2]
    • Game developer
    • Swedish
    • Markus Alexej Persson
  3. Apr 21, 2015 · Markus Persson is a Swedish video game programmer and founder of Mojang, the software company responsible for the international smash Minecraft.

  4. Markus Alexej "Notch" Persson (born June 1, 1979) is a Swedish video game programmer and designer. Persson is the owner of Mojang, the video game company he founded alongside Carl Manneh and Jakob Porser in late 2010.

  5. Jun 24, 2019 · Markus Alexej Persson (or more commonly known in the Minecraft community as Notch) is a video game developer from Stockholm, Sweden. The thirty-six-year-old developer was born on June 1, 1979, and was destined for great things from that point forward.

    • Is Persson a real game developer?1
    • Is Persson a real game developer?2
    • Is Persson a real game developer?3
    • Is Persson a real game developer?4
  6. Nov 7, 2013 · Two years after the sandbox indie game went public, its creator is now an industry celebrity. We talk with Persson about his favorite player creations and the current direction of the game...

  7. Dec 16, 2010 · Persson follows an agile development methodology, favouring collaboration with gamers through all stages of creation with a looser and more adaptable planning process than usual.

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