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      • The asset privacy system lets you control how creators and experiences can use and distribute your audio and video assets on Roblox. There are two asset privacy states on the platform: Public — Any creator can use the asset within their experiences. Private — Creators or experiences can only use the asset after the asset owner grants permission.
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  1. The asset privacy system lets you control how creators and experiences can use and distribute your audio and video assets on Roblox. There are two asset privacy states on the platform: Public — Any creator can use the asset within their experiences. Private — Creators or experiences can only use the asset after the asset owner grants ...

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    • Minimizing The Impact on SFX
    • Asset Permissions
    • Upload Limits
    • The Future of Privacy For Other Asset Types
    • Finally… Thank You

    This release is specifically targeting music. We understand your concern that many SFX assets will also be made private on the 22nd. We have a dedicated team working to keep many SFX public, even if the asset is longer than 6 seconds. This work will continue past March 22nd, until we can re-enable the vast majority of public SFX assets. We are also...

    This week, we introduced asset permissions for audio. Creators who have edit access to an experience can now grant permissions for that experience to use audio assets from their account. These permissions are managed from the Configure Item page of audio assets and will help those who have uploaded audio using personal accounts avoid re-uploading t...

    When we removed the fee to upload audio, we added monthly limits that varied based on different account criteria. By default, creators can upload up to 10 audio files each month, and you can increase this to 100 with ID verification. While the reception of free audio uploads was positive, we’ve seen concerns around limits and verification requireme...

    Our vision is to give you full control over the privacy of your assets and how you share them with the rest of the community, other users and groups. In a separate update, I will share more details on our long term plans for asset privacy. We are committed to doing a better job with future privacy rollouts, both by minimizing the impact to your wor...

    We sincerely appreciate your patience and understanding as we navigate this difficult change. We will continue to listen and work with all of you to build the best platform for creativity together. Stay tuned for additional updates coming soon.

  3. Dec 1, 2023 · We are excited to launch new asset privacy and permission features for audio and video assets to make collaborating with friends easier. You can now share your private audio and video assets with your creator friends so they can use the assets in their experiences.

  4. Jun 18, 2024 · Starting today, we will offer early access to asset privacy for meshes, meshparts, images/decals, models and packages for a limited number of creators by purchasing a 30,000 Robux Game Pass. In the future, we plan to make asset privacy generally available to all users without cost.

  5. An asset's privacy status determines who has permission to use the asset within their experiences. By default, all assets are private when you or your group members import them into Studio. If you want to grant everyone access to the asset ID, you must distribute the asset to the Creator Store .

  6. Mar 9, 2022 · Developers, We are making important changes to the way privacy works for audio, giving you more control over how your assets are used across the platform. On March 22, all new audio uploaded will be Private and all existing audio longer than 6 seconds will be set to Private.

  7. Feb 27, 2019 · Asset privacy is good for many reasons: Keeping thieves like me from snooping inventories; Being able to keep your future plans a secret; Being able to comply with third-party licensing (especially when purchasing assets) hiding your messy inventory full of hundreds of pages of scrapped work; Appreciate the update.

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