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  1. en.wikipedia.org › wiki › AnimationAnimation - Wikipedia

    Computer animation encompasses a variety of techniques, the unifying factor being that the animation is created digitally on a computer. 2D animation techniques tend to focus on image manipulation while 3D techniques usually build virtual worlds in which characters and objects move and interact.

  2. This is a list of two-dimensional animation software . Name. Latest stable release. Developer. License. Operating system or environment. Construct Animate (software) March 7, 2023. Scirra.

    Name
    Latest Stable Release
    Developer
    License
    March 7, 2023
    Scirra
    December 5, 2023
    February 8, 2022
    October 17, 2021
    Commercial proprietary software
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    • Explanation
    • 3D Computer Animation
    • 2D Computer Animation
    • History
    • Animation Methods
    • Modeling
    • Equipment
    • Facial Animation
    • Realism
    • Web Animations

    To trick the visual system into seeing a smoothly moving object, the pictures should be drawn at around 12 frames per second or faster. (A frame is one complete image.) With rates above 75 to 120 frames per second, no improvement in realism or smoothness is perceivable due to the way the eye and the brain both process images. At rates below 12 fram...

    For 3D animations, objects (models) are built on the computer monitor (modeled) and 3D figures are rigged with a virtual skeleton. Then the limbs, eyes, mouth, clothes, etc. of the figure are moved by the animator on key frames. The differences in appearance between key frames are automatically calculated by the computer in a process known as tween...

    2D computer graphics are still used for stylistic, low bandwidth, and faster real-time renderings. Computer animation is essentially a digital successor to stop motion techniques, but using 3D models, and traditional animationtechniques using frame-by-frame animation of 2D illustrations. For 2D figure animations, separate objects (illustrations) an...

    Early digital computer animation was developed at Bell Telephone Laboratories in the 1960s by Edward E. Zajac, Frank W. Sinden, Kenneth C. Knowlton, and A. Michael Noll. Other digital animation was also practiced at the Lawrence Livermore National Laboratory. In 1967, a computer animation named "Hummingbird" was created by Charles Csuri and James S...

    In most 3D computer animation systems, an animator creates a simplified representation of a character's anatomy, which is analogous to a skeleton or stick figure. They are arranged into a default position known as a bind pose, or T-Pose. The position of each segment of the skeletal model is defined by animation variables, or Avars for short. In hum...

    3D computer animation combines 3D models of objects and programmed or hand "keyframed" movement. These models are constructed out of geometrical vertices, faces, and edges in a 3D coordinate system. Objects are sculpted much like real clay or plaster, working from general forms to specific details with various sculpting tools. Unless a 3D model is ...

    Computer animation can be created with a computer and an animation software. Some impressive animation can be achieved even with basic programs; however, the rendering can require much time on an ordinary home computer. Professional animators of movies, television and video games could make photorealistic animation with high detail. This level of q...

    The realistic modeling of human facial features is both one of the most challenging and sought after elements in computer-generated imagery. Computer facial animation is a highly complex field where models typically include a very large number of animation variables. Historically speaking, the first SIGGRAPH tutorials on State of the art in Facial ...

    Realism in computer animation can mean making each frame look photorealistic, in the sense that the scene is rendered to resemble a photograph or make the characters' animation believable and lifelike. Computer animation can also be realistic with or without the photorealistic rendering. One trend in computer animation has been the effort to create...

    The popularity of websites that allow members to upload their own movies for others to view has created a growing community of independent and amateur computer animators. With utilities and programs often included free with modern operating systems, many users can make their own animated movies and shorts. Several free and open-source animation sof...

  4. Animated movies are part of ancient traditions in storytelling, visual arts and theatre. Popular techniques with moving images before film include shadow play, mechanical slides, and mobile projectors in magic lantern shows (especially phantasmagoria ). Techniques with fanciful three-dimensional moving figures include masks and costumes ...

    Name
    Latest Stable Release
    Developer
    License
    March 7, 2023
    Scirra
    December 5, 2023
    February 8, 2022
    October 17, 2021
    Commercial proprietary software
  5. Jan 1, 2022 · What is 2D animation? 2D animation is the art of creating movement in a two-dimensional space. This includes characters, creatures, FX, and backgrounds. The illusion of movement is created when individual drawings are sequenced together over time. One second of time is usually divided into 24 frames.

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  6. Nov 5, 2022 · There are two major forms of animation: 2D (hand-drawn, or computer assisted) and 3D (CGI). This page focuses on 2D animation. The overall process of creating a 2D animation is divided into three parts: pre-production, production, and post-production.

  7. Though traditional animation is now commonly done with computers, it is important to differentiate computer-assisted traditional animation from 3D computer animation, such as Toy Story, Shrek, Jimmy Neutron: Boy Genius, and Ice Age.

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