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  1. Chris Avellone is an American video game designer and comic book writer. He worked for Interplay and Obsidian Entertainment before becoming a freelance designer and writer. He is best known for his work on role-playing video games such as Planescape: Torment , Star Wars Knights of the Old Republic II: The Sith Lords and the Fallout series.

  2. Nov 9, 2018 · The full Chris Avellone interview: Baldur’s Gate 3, Fallout: Van Buren, and the failings of Pillars of Eternity. The RPG master takes a break from Dying Light 2 to reflect on a career that has...

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  3. Chris Avellone is a game designer who contributed to Fallout 2, Van Buren, and Fallout: New Vegas. Avellone joined Interplay Entertainment in 1995. He was a level designer on Fallout 2, as well as the co-lead designer of Van Buren, the canceled Fallout 3 project.[1] In 2003, Avellone left...

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  5. Mar 29, 2013 · Exploring Avellone's dialogue trees brought to light info on Eternity, Torment, crafting open world games, and how to (theoretically) strike fear into the heart of inXile's Brian Fargo.

  6. Fallout: New Vegas. by Matt London. Published in Nov. 2010 (Issue 6) | 4631 words. The term “video game author” has perhaps never applied to someone more than to Chris Avellone. Foremost, he is a storyteller, a crafter of worlds. His snappy dialogue and unconventional narratives have long placed him in the top echelon of video game writers.

  7. Jun 23, 2011 · An interview with Chris Avellone, the mind behind Planescape Torment, KOTOR II, Alpha Protocol, and Fallout: New Vegas DLC, amongst others. Taking time out from ongoing DLC production, we discuss his role in character design and defining player experience. Will Ooi, Blogger. June 23, 2011. 13 Min Read. This is the latest part of an interview ...

  8. Jul 10, 2018 · When Dying Light 2 was revealed at E3 it was celebrated RPG designer Chris Avellone who took to the stage. As outlined in Steven's preview, this sent a clear message that the parkour horror...

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