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Graeme Devine is a computer game designer and programmer who co-founded Trilobyte, created bestselling games The 7th Guest and The 11th Hour, and helped design id Software's Quake III Arena. He was Chairman of the International Game Developers Association (IGDA) from 2002–2003.
- Creative Technical Officer at QXR Studios
- Scottish
- 1966 (age 56–57), Glasgow, Scotland
View Graeme Devine’s profile on LinkedIn, a professional community of 1 billion members. Experience: QXR Studios · Location: Marina · 500+ connections on LinkedIn.
- 500+
- 3.1K
- QXR Studios
- Santa Cruz, CA
Nov 20, 2021 · Graeme Devine and a couple of other game veterans at QXR Studios have launched the first part of Metropolis Origins, a digital collectible trading card game that uses nonfungible tokens...
Sep 20, 2016 · Graeme Devine was enjoying his time away from games, walking his dog along the beach in Santa Cruz, California. He was essentially retired. But that changed when he got a call from Magic Leap, the Florida-based startup behind the mixed reality tech that’s shrouded in secrecy.
- Kris Graft
Graeme Devine is a veteran game developer with more than 30 years of success in game production across multiple platforms, technologies and major titles. OKAY, BUT WHAT’S HE DONE? FOUNDER / CEO / ONLY EMPLOYEE, GRL GAMES --- 2010 - PRESENT. IPHONE GAME TECHNOLOGIES, APPLE — 2009 - 2010.
Sep 17, 1999 · Interview with id's Graeme Devine. With a game development career that stretches back over twenty years, Graeme Devine has been behind some of the most successful games of all time. Carless catches up with Devine and finds out how things are going at his new digs in Mesquite.