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  1. James Wyatt (born c. 1968) is a game designer and a former United Methodist minister. He works for Wizards of the Coast, where he has designed supplements and adventures for the Dungeons & Dragons (D&D) roleplaying game. He is the author of sci-fi and fantasy novels, including Forgotten Realms books, and the 4th edition Dungeon Master's Guide.

  2. www.dndinacastle.com › dungeon-masters › james-wyattJames Wyatt — D&D In a Castle

    Aug 29, 2023 · James Wyatt is a Senior Game Designer on the Dungeons & Dragons team at Wizards of the Coast. His work at Wizards since 2000 includes five novels, more than 20 short stories, three poems, dozens of Dungeons & Dragons game sourcebooks, nine Magic: The Gathering art books, and worldbuilding and creative text for several Magic card sets, including ...

    • Sam Crawford
  3. Jun 8, 2015 · edit data. James Wyatt is an award-winning game designer at Wizards of the Coast, and now holds the position of Design Manager for Dungeons & Dragons. He was one of the lead designers for D&D 4th Edition and one of the original designers of the Eberron Campaign Setting, and has written and co-authored dozens of game supplements.

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  5. James Wyatt is a game designer and a former United Methodist minister. He works for Wizards of the Coast, where he has designed several award-winning supplements and adventures for the Dungeons & Dragons roleplaying game. He is the author of the fourth edition Dungeon Masters Guide.

  6. James Wyatt (born c. 1968) is a game designer and a former United Methodist minister. He works for Wizards of the Coast, where he has designed supplements and adventures for the Dungeons & Dragons ( D&D) roleplaying game. He is the author of sci-fi and fantasy novels, including Forgotten Realms books, and the 4th edition Dungeon Master's Guide.

  7. Jul 22, 2021 · James Wyatt, Senior Game Designer. You've lived in both worlds there at Wizards for a long time. Why was now the right time for putting D&D into Magic? Why did it take until now to find the 'right moment'? There must have been many moments where things almost happened in the past? There have been many such moments, for sure!

  8. Oct 27, 2022 · ComicBook.com had the opportunity to speak with James Wyatt, the lead designer for Dragons of Stormwreck Isle, about making the new adventure and what Wizards' goals were when crafting the...