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Jason Bulmahn coordinated the world's largest organized play D&D campaign for the RPGA ( Living Greyhawk ), [citation needed] and then joined Paizo Publishing as the managing editor of Dragon in 2004. [ 1] In 2007, Bulmahn took over as lead designer of Paizo Publishing, LLC. [ 2]
Learn about Jason Bulmahn's career in the game industry, from his early days as a Living Greyhawk coordinator to his role as the Lead Designer of Pathfinder RPG. Find out his resume, portfolio, design services, and game mastering schedule.
Jul 26, 2024 · Jason Bulmahn. Codex of the Infinite Pains. 1976. Milwaukee, Wisconsin, United States. Dragon Associate Editor (2004–2005), Dragon Managing Editor (2005–2007), GameMastery Brand Manager (2007–2008), Pathfinder Lead Designer (2008–2017), Director of Game Design (2017–) Paizo Inc. More information about this subject might be available ...
Dec 26, 2011 · As the lead designer for the Pathfinder Roleplaying Game (PFRPG), Jason Bulmahn has one job: produce a game that is true to the feel of 3.5e, but that offers “a better play experience.”. And the word among the members of his design team is that Bulmahn has outdone himself. “Jason’s been working 24–7 on the Pathfinder RPG rules ...
Oct 1, 2011 · View Jason Bulmahn’s profile on LinkedIn, a professional community of 1 billion members. Director of Games at Paizo Inc., Professional TTPRG Host, and Game Design Consultant · Director of Game ...
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Jason Bulmahn, Game Designer. 5,045 likes · 61 talking about this. Home of game designer Jason Bulmahn, Director of Game Design at Paizo. Creator of the Pathfinder RPG.
May 10, 2018 · Jason Bulmahn, director of game design for Pathfinder Second Edition, talks to Polygon about the reasons and goals behind the new edition of the popular fantasy role-playing game. He also discusses the action economy, magic items, diversity, and the legacy of D&D 3.5.