Yahoo Web Search

Search results

  1. Sep 3, 2010 · As the head of global research and development at Capcom, Keiji Inafune is one of the most influential figures in the Japanese gaming industry. Here he chats to Prima about Dead Rising replacing Resident Evil, the Japanese suspicion of the Xbox, and how he hopes this newest game will bring Japanese developers stuck in the nineties out of their ...

  2. Sep 18, 2013 · Sep. 18, 2013 02:00 PDT. Here is the second part of the interview regarding the Kickstarter project for Mighty No. 9, the new game by Keiji Inafune, the father of Mega Man. TOM: Is there a...

  3. Sep 3, 2010 · All Capcom games exist because Keiji Inafune said yes. As head of global research and development at the Japanese powerhouse, Inafune's the man responsible for approving game ideas from his...

  4. Nov 1, 2010 · In the interview, Inafune speaks about his distaste for the lack of creativity and work ethic in Japanese game design, as well as why he’s interested in western-style game development.

  5. Jun 26, 2015 · Keiji Inafune: Return of the industry mega man. When I arrive to interview Keiji Inafune at the Microsoft booth at E3 the atmosphere is more One Direction than I was expecting. A group of...

  6. Sep 12, 2013 · Keiji Inafune. It's hard to deny the more-than-passing-resemblance Mighty No. 9 bears with Inafune's beloved blue bomber, but the ex-Capcom veteran doesn't see it as anything more than a...

  7. Keiji Inafune is a Japanese video game producer, illustrator and businessman. Starting his career at Capcom in the late 1980s, he was an illustrator and character designer of the Mega Man series during the NES and Super NES era, also creating the character Zero. Starting in 1996 with Mega Man 8, Inafune then moved onto the position of producer ...

  1. People also search for