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  1. Neil Druckmann (Hebrew: ניל דרוקמן; born December 5, 1978) is an Israeli-American writer, creative director, designer, and programmer.He has been co-president (alongside Evan Wells) of the video game developer Naughty Dog since 2020 and head of creative since 2023, and is best known for his work on the game franchises Uncharted and The Last of Us, having co-created the latter.

    • 2004–present
    • December 5, 1978 (age 44), Tel Aviv, Israel
    • Early Influences
    • George Romero’s Rejection
    • Pestering His Way to A Naughty Dog Job
    • Success with The Last of Us

    Druckmann was born in Tel Aviv, Israel, in 1978. He was raised in a settlement in the West Bank, where he repeatedly witnessed acts of violence, according to GQ. He sought escape in comic books, movies, and especially video games, particularly The Secret of Monkey Island and Metal Gear Solid. Druckmann’s family immigrated to Miami when he was 10, w...

    Druckmann first began conceiving The Last of Usas a video game during his time at Carnegie Mellon University, where he pursued a master’s degree in entertainment technology. His family’s experiences in Tel Aviv and in immigrating to the United States were a major source of inspiration. “It was always about the sacrifices my parents have made,” Druc...

    After college, Druckmann landed a job at Naughty Dog, the video game developer behind popular franchises such as Crash Bandicoot and Jax and Daxter. He got the gig by pestering company president Jason Reuben until he made Druckmann an intern. “I approached him, and I bugged him, and I told him that I wanted to break into games,” Druckmann told Crea...

    Druckmann instead returned to the idea Romero had rejected years earlier. The result was The Last of Us, which was released for PlayStation consoles in the summer of 2013. It was met with wide critical acclaim, became a huge financial success, and landed on several lists of the best video games ever made. Following the 2020 release of a successful ...

    • colin.mcevoy@hearst.com
    • Senior News Editor, Biography.Com
  2. Jan 15, 2023 · Neil Druckmann, the game’s writer and the show’s co-creator, still speaks proudly of the way “The Last of Us” pushed boundaries, whether that was in its diversity or simply in its ...

    • todd.martens@latimes.com
    • 7 min
    • Game Critic
    • Todd Martens
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  4. Mar 25, 2021 · INTERVIEW: 'The Last of Us' Writer Neil Druckmann. With his ever-evolving body of work, it’s safe to say that Neil Druckmann has graduated from storyteller to auteur. Neil speaks with Sonya Alexander and shares insight on world building for video games, how 'The Last of Us' strikes a personal chord and what types of stories he's inspired to ...

  5. Jan 30, 2023 · TV series creators Neil Druckmann and Craig Mazin talk to Deadline about what went into creating 'The Last of Us' Episode 3: "Long Long Time"

  6. Jun 29, 2020 · Speaking to IGN ahead of The Last of Us Part 2’s release, director Neil Druckmann explained the philosophy the team took with the original game, and how it led to Part 2’s key goals.

  7. Jan 13, 2023 · HBO’s The Last of Us is a faithful adaptation, but co-creator Neil Druckmann and showrunner Craig Mazin say that the game’s story was truly made for TV. By Charles Pulliam-Moore, a reporter ...

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