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  1. Rockstar London Limited is a British video game developer and a studio of Rockstar Games based in London. Mark Washbrook established the company in November 2005 within Rockstar Games' European publishing offices. The studio's first game was Manhunt 2, which it took over from Rockstar Vienna after that studio was shut down in May 2006.

    • November 2005; 17 years ago
    • London, England
  2. The official home of Rockstar Games

  3. Rockstar London is a British video game developer and the European publishing headquarters of Rockstar Games, setting up a new development studio in the heart of London, and in 2005 was the second newest studio to join the Rockstar Games family. Notable productions include Manhunt 2 for the PlayStation 2. Rockstar London is located on Kings Road, London, in the same building as Rockstar's ...

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    Rockstar London, also known as Rockstar International, is the European publishing headquarters of Rockstar Games, set up in a development studio in the heart of London.

    Rockstar London developed Manhunt 2 in 2007 for the PlayStation 2 and Microsoft Windows, PSP with Rockstar Leeds and Wii with Rockstar Toronto.

    Rockstar London has also released Midnight Club: LA Remix in 2008 for the PSP.

    The studio also worked alongside other Rockstar studios on Max Payne 3 and Grand Theft Auto V.

    Main article: :Category:Rockstar London Employees

  5. Established in 2005, Rockstar London is a talented group of skilled professionals who are focused on developing great games. The developers behind titles like Manhunt 2, Midnight Club L.A. Remix, and most recently Max Payne 3, the studio has been growing around a group of like-minded, passionate, and committed people who are dedicated to making the best games possible.

  6. Nov 22, 2005 · Published on Nov. 22, 2005. Rockstar Games, a division of New York based Take-Two Interactive, is set to establish a brand new development studio in the heart of London - forming part of the ...

  7. Rockstar London was formed in late 2005 bringing on a small skeleton crew to fill key positions. Recruitment began in earnest in early 2006 and the studio has grown steadily since. The first title developed at this studio was the controversial title Manhunt 2, with the studio taking over development from Rockstar Vienna that was shutdown in 2006.

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