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  1. Dec 18, 2020 · Skylines. Nick Allen December 18, 2020. Tweet. “Skylines” wants what Michael Bay, Paul W.S. Anderson, and other directors of their caliber have. To create B-movie magic, because the “B” now stands for “blockbuster,” with the VFX-heavy spectacle of fighting aliens and flying ships through space.

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      "Resident Evil" is a zombie movie set in the 21st century...

    • Transformers

      Reviews Bay rocks 'em and socks 'em Roger Ebert July 05,...

  2. Nov 14, 2010 · These two disparate scenarios come together in Skyline, a film that, despite the cautious optimism its marketing invoked, proves to be one of the most strange, unintentionally funny films to ...

  3. www.rottentomatoes.com › m › skyline_2010Skyline | Rotten Tomatoes

    Nov 12, 2010 · 15% Tomatometer 86 Reviews 18% Audience Score 50,000+ Ratings Jarrod (Eric Balfour) and Elaine (Scottie Thompson) take a trip to Southern California to visit his friend, Terry (Donald Faison),...

    • (7.1K)
    • Colin Strause, Greg Strause
    • PG-13
    • Sci-Fi, Mystery & Thriller, Action
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  5. Dec 19, 2020 · Skylines review: a conventional turn for a wild science-fiction action - Polygon. Movies. Skylines replaces the series’ over-the-top mayhem with conventional sci-fi action. It’s serviceable...

    • Tasha Robinson
  6. www.ign.com › 2015/03/10 › cities-skylines-reviewCities: Skylines Review - IGN

    • Slicker Cities
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    • Verdict

    By Dan Stapleton

    Posted: Mar 10, 2015 12:58 pm

    Much as I prefer to let each game stand on its own, certain games demand comparisons. In the case of Cities: Skylines, developer Colossal Order has overtly modeled its game after SimCity – not just the fundamental concept and methods of building and maintaining a simulated city from the ground up, but much of the look and feel as well. And on almost every count, Skylines compares very favorably to the former standard-bearer of the city-building genre. It is, in fact, the best of its kind to come along in a full decade – a powerful, flexible, beautiful, and all-around impressive simulation that lets you build sprawling, single-player metropolises to your heart’s content. Building has to be its own reward, though, because the lack of random events or disasters leaves the job of running these towns feeling sleepy and meditative.

    Playing as part mayor, part god-king with the power to arbitrarily bulldoze your simulated citizens’ dreams and create schools with a click, building a city from scratch is mostly conventional: lay down roads with the easy-to-use tools, designate zones for residential, commercial, or industrial buildings, provide utility services, reap the tax boon, then repeat the cycle with new stuff that’s been unlocked by your growing population hitting new milestones. Skylines finds a mostly happy medium between the complexity of SimCity 4 and the relative simplicity of SimCity 2013 by automatically attaching zoneable areas to roads as they’re laid, but still holding onto obligatory busywork like laying water pipes. Those basics are all tried and true - you couldn’t have a city-builder without them - so it’s mandatory that they be done well. Cities: Skylines does that.

    The first way this sim knocks it out of the park is in its scale. Each game begins as deceptively small, constricting you to a four-square-kilometer area (the same size as a SimCity map, entirely by coincidence I’m sure), but quickly allows you to buy access to an adjacent plot of land of equivalent size. Then it does this seven more times, for a total possible area of 36 square kilometers. Suffice it to say, there’s plenty of room. And while you can’t directly edit terrain while you play, there’s an included map editor where you can create any land mass you choose before you jump in - or download one from the prominently integrated Steam Workshop mod support.

    With such large cities, it’s fantastic that Skylines allows you to define and regulate areas individually. Simply paint a chunk of your city with the District tool, and you can not only name it so you can spot it easily on the map, but give it unique policies that regulate everything from mandating smoke detectors to reduce fire hazards (at a cost) to legalizing recreational drug use for lower crime rates, or banning highrise buildings to create defined downtown and suburban areas. In industrial zones, you can specialize the businesses to exploit a map’s natural resources in the area to mine ore, drill for oil, farm on fertile land, or harvest trees for forestry. You can even create tax incentives for a specific type of zone within each district.

    Dec 6, 2017

    Rocket League Review – Updated

    Dec 6, 2017 - What a save! What a save! What a save!

    Rocket LeagueBrandin Tyrrel

    Sep 30, 2015

    Jotun Review

    More than anything, Cities: Skylines is about the simple joy of building. It’s a really impressive and often beautiful simulation, where an amazing number of virtual people go about their business across a huge swath of land. Getting in and creating something is easy, though mastering it will require extensive research on community wikis to underst...

  7. Nov 12, 2010 · By Ben Kendrick. Published Nov 12, 2010. 'Skyline,' the alien invasion film from the Brothers Strause, has invaded a theater near you - but will the flashing blue lights of the movie grab you? Screen Rant's Ben Kendrick reviews Skyline.

  8. Dec 18, 2020 · Dec 21, 2020 Full Review Richard Whittaker Austin Chronicle The aliens look better than ever, Morgan delivers just the right kind of dry-witted action heroics, and Skylines takes the trip to...

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